#Story#
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You are a European lord that owns land in Palestine (modern Israel)and you are angered to hear one day that the Arab forces have gone on the warpath! "How DARE they defy their betters!" you say, and quickly begin building up a garrison. You choose a spot that has a mountainous vein of iron nearby, but discover that an arabian scouting party has built a camp there. You quickly destroy this camp, cross the mountain range, and set up your fortress.
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#Instructions#
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You cannot build macemen or knights, you're not THAT rich in the story.
The dates of the attack waves are 1253, 1255, and 1258.
The first two waves are Arabian, but the last Is a European force that will help you (causing victory).
P.S.- If anyone feels that my "mountains" could be made better, please tell how, I did the best I could on them.
enjoyed your map as an easy task. Have to contradict some of your hints. There's plenty of space at the oasis to supply more than 100 population with double rations of food and +8 beer. Also I got that rich (by taxes and selling stones) that I would have liked to place some stables for knights.
The Arabian invasions troops I found comparatively few, not challenging. And when the European force appeared the game immediately signaled "victory". ?
One thing I found is great. You did not place a lot of trees, this fits to the desert setting of Crusader. There are just enough trees spread out all over the map, little groups nicely placed in the "shadow" of the hills.
DragonSpawn File Author
Posted on 03/10/08 @ 03:52 PM
thank you for that comment, i will change the description accordingly, and i'll have to get around to reducing the oasis space.
you get victory because that is the last invasion, and i set win requirements to No more Enemy and Invasions, so, it misunderstood...
[Edited on 03/10/08 @ 06:48 PM]
DragonSpawn File Author
Posted on 03/29/08 @ 02:04 PM
thank you for the review, i will update using some of your advice