The map runs quite smoothly, except that there are too many trees, and they start to grow over your city in about 10 game years. There is also a bit much stone and iron, but that is balanced out by the fact that it is situated in the least defendable spot, as well as the huge mountain to the northwest. I also think you should have freed up the trade a bit.
The map starts off near impossible, with wolves charging you from everywhere (I gave myself 5 bandits to ward them off), as well as reseource shortages. In later game, however, there are none of the economic problems that a big castle should face. However, as this is the case with nearly every freebuild, I've just gotten used to using the f1 trick on a common basis.
I like the idea of a multiple possibility start (meaning that you have more than 1 good area to place your keep), even though it is very common. But this map took it to another level, in that you have 4 good sites, each with a different tactical advantage! I also like the fact that there are no glitch-encouraging tricks with the editor. (They are normally good fun, but there are simply too many maps using them these days.)
Map Design: 5
This map looks GREAT! If I could build a small cottage anywhere in the world, it would be here (although I'd only have 5 seconds to enjoy it before i was torn apart by wolves.) The river rolling through the hills gives a feeling of absolute serenity. I recommend using wooden keeps, barracks and walls on this map, just to maximise that effect. (My mum, who hates computers, even said "What a pretty place.")
Although it warns you that starting is not going to be easy, "You come to this land with almost empty hands. Choose your location carefully." Is hardly enough. Try to add a story on an update.
For all those that download, do not underestimate the wolves. get a barracks up quickly, and train some archers to eradicate them.