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Stronghold Crusader: Invasions
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Author File Description
gardevoir999
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Minimap:
This is my first map.
Story in map.
AuthorReviews   ( All | Comments Only | Reviews Only )
barbarius
Rating
4.0
Breakdown
Playability4.0
Balance4.5
Creativity4.0
Map Design4.5
Story/Instructions3.0
As I promised, I just played on it. All I can say is that the second version is really better than the first, even if they are again some defaults.

Playability: 4
From the beginning, we're submerged by a veritable tidal wave. The Player doesn't any moment of peace, because the enemies still atack. So, we have to quickly put the buildings, and finding a way to obtain some Gold money. So, it's a game very intense. We have to use carefully the archers who comes in the castle in order to help you. But, well, there's a problem. I think it's better to end the game in 1195. Indeed, during the five years, there're toomany enemies. They burned my city, so I had to bring toghether all my men in the keep. After that, it was a little bit boring ; the enemies come in dribs and drabs, groops by groops, so killing them is very easy. In a way, all the game is quite funny, difficult, stressing, but the end is... disappointing.

Balance: 4.5
Compared to the first version, the game is very difficult. "Hard" is justified. The enemies come quickly, with many men. Without the portables shields, I think the archers and the crossbow would kill all my archers. But the difficulty is counterbalanced by the end, as I said before, that is to say, when we lose everything (with the lack of food, the impots, and the brigands, I've "-37" of popularity bonus ^^ A record !), the enemies are very easy to kill, because they come slowly to the keep, and they died quickly. Well, it's in this situation that I would like to show you some screens where you can see by your own eyes all the enemy army, waiting close to the signpost. Be careful, we can compare this army with a "Stronghold Crusader Extreme" army !

Creativity: 4
A terrible game, with attacks from the beginning to the end. There isn't really gestion to do, not a serious development. I must say I play rarely on a map like that, with always assaults, a strong game. The great problem in a kind of game like that is what I see in the five last years : too many enemies troops, so poor attacks (very paradoxal). Anyway, this principe works well on this map !

Map Design: 4.5
Compared to the first version, you've got better the quality of the map. I don't have the specific vocabulary to define the map, but it's very good. I especially like the kind of "plat-form" at the right of the castle, with small rivers. Very beautiful.

Story/Instructions: 3
A good story to introduce the game.

Additional Comments:
A very good update ! The only problem comes from the end. Otherwise, I really liked to play on it, it was really captivating !

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Rating
4.0
Breakdown
Playability4.0
Balance4.5
Creativity4.0
Map Design4.5
Story/Instructions3.0
Statistics
Downloads:311
Favorites: [Who?]0
Size:844.15 KB
Added:05/15/08
Updated:05/31/08