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Thirim Castle

Author File Description
Makavielli
File Details
Map Size: 200x200 (Small)
Difficulty: Normal
Minimap:
Have Fun ;)
You must build a castle and defat Arabian enemies !
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
barbarius
Rating
2.6
Breakdown
Playability3.5
Balance3.0
Creativity3.0
Map Design2.5
Story/Instructions1.0
Playability: 3.5
We have to develop a poor castle with a long time in order to defeat three attacks, which are very poor too (maybe too poor...). Developing the castle is quite long at the beginning, because we can't build a lot of things, so we have to wait... So, the first assault, with all the salves, is a good idea, because the slaves can burn the castle, destroying the poor city. But, well, after that, th esecond assault comes very too late. When it comes, I've more than 100 crossbows, and about 500 crossbows for the last assault against a very little army. Anyway, I think I'm going to develop this point in the part below. About the payability, of course, the map is very too easy, so we don't are very stressed... Developing the castle is quite simple, because the resources are close, and I can obtain more than 200 peasants in my castle, so a strong economy with a huge defense.

Balance: 3
I don't unterstand why you put the difficulty as "Normal". It'es very easy ! The first assault isn't easy, because it comes fast, but, after that, we have all the time we need to create a very strong defense, and kill easily theenemies. In the last assault, my ballistas kill all the enemies, because they've attacxked a little wall with dig moat I put in the south of the map to prevent them to burn my iron mine. So, my 500 crossbow were very too strong. I think I can win with just 30 crossbow... I suggest you to add some other assaults, or to seriously reinforce the third and the second assault. Here, it's really too easy...

Creativity: 3
A map where we have to create a castle and to defend it against some assaults. Nothing of very original, nothing to catch the attention of a Player on a particular point.

Map Design: 2.5
Quite poor... There's just some woods and rocks in the middle of the map, and a hill in the South, but, well, it's not really extraordinary.

Story/Instructions: 1
Nothing, no story, no instruction.

Additional Comments:
A map with a poor design, and which is, in my opinion, very too easy, even for a beginner. After the first assault, we've very all the time we need to create a defense very strong, and the two other assaults can't destroy it.
peter2008 The keep is packed to the right edge of the map. Choosing not to tear down the walls or replace the stockpile resulted in two nice experiences. New economical components such as the food chains and the ale chain lay completely outside the core of the castle. To make it easier for all the workers to move around I placed about 8 little gates.
This castle building aspect of the map was fun.

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HGDL v0.8.0

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Rating
2.6
Breakdown
Playability3.5
Balance3.0
Creativity3.0
Map Design2.5
Story/Instructions1.0
Statistics
Downloads:198
Favorites: [Who?]0
Size:311.14 KB
Added:05/29/08