I just played on it, and well, there're some defaults in the map, but some positive points too.
If I compare this map to your other works, this map is the most hard. First of all, we have a little space, so a very little village (I've 30 peasants). The resources are quite poor, but the map is quit eshort (only two assaults). About the assaults, the first assault is a good assault. The pikemen are very dangerous, removing the half life of the big gatehouse. Yet, the second assault is quite disappointing, because the signpost is too close from the castle, so my crossbow andarchers can kill the half oh the troops, killing a lot of pikemen, letting just a little group of pikemen. Anyway, I think the map is maybe too short. Adding some other assaults and more resources must be a good idea in order to get better the map. Because, in fact, the Human Player doesn't have a lot of things to do... That's what I think.
As I said before, the difficulty of the map is balanced by the proximlity of the signpost. So, the second assault is very easy to destroy. Otherwise, about the resources, I thin adding some other animals is a good idea, because there isn't a lot of deers here. So, it's the same conclusion that about the "Playability" : we d'ont have a lot of things to do, everything is prepared when we start the mission.
Not very interesting here... What can strike my attention is the design of the map, but, well, the design isn't very good for the playability of the map. So, it's not a very original map.
Map Design: 3.5
The design is quite... embarrassing. There's some islands and rocks in the sea, but there's too much sea. What I mean is that we don't have a lot of space to build some buildings, so we just have to wait... I think you must enlarge the ground, and the map can be better.
Nothing azt all, just an information in the topic about invasions from the Pig.
With more work, I think this map can be a good map.