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Easy

Author File Description
Roddy
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
Minimap:
Please be as harsh as possible when reviewing this. I likely made it far to easy for some. Perhaps even for most.

I rushed through this simply because there are so few new maps on the site to download and I was sorely wanting to play something different.

Maps from me in the future should be better after reading what other have to say about this one.
AuthorReviews   ( All | Comments Only | Reviews Only )
barbarius
Rating
3.6
Breakdown
Playability4.0
Balance4.0
Creativity3.0
Map Design4.0
Story/Instructions3.0
Playability: 4
This map is quite basic. We have to establish a normal castle, in order to obtain some goods. The good point on this map is that it's not boring, because of the events which come quickly, and which animate the game. The first events (brigands + wolves) are quite strong, especially about the popularity. I fall at "50", but, after that, the map wxas quite simple. I mean, it wasn't really difficult, but quite funy. I really mliked played on this map. We have also to protect the quarry, otherwise the brigands destroy it. It was a thrilling game. The utility of the brigands and the xolves is just to reduce the popularity, because we can kill them quite easily with the reinforcements and the crossbow. I don'thave a lot of things to suggest.

Balance: 4
As I said before, the utility of the negative events is especially to reduce the popularity. Indeed, the brigands don't destroy a lot of things, excepted from the quarry, of course. At the beginning, I feel quite strang to can put only one quarry, but I've all the time to have the stone needed, and blessed people (80% of blessed people, quite a lot). Maybe giving a objective with a certain sum of Gold is a good idea,j but, like that, it's pretty good.

Creativity: 3
This area isn't very important for me, but I must speak a littel about it. Well, the map isn't very original. It's a mission where we have to obtain some goods without a lot of originalities. What I find good is the utility of the negative events, like the brigands, the wolves... We aren't submerged by them, they come with a good frequence, making a very good economic game. No enemies invasions, but we have to use some troops, even if it's not really necesary to produce weapons.

Map Design: 4
Even if some people may find this map ugly, I find it quite beautiful. There're a lot of hills. Even if they seems to be "squarred", I find them beautiful, with lakes, rocks... This map makes me think to the map é"Blessing Peasants", because of the hills. We have a little plain where we might develop the city. There's also a lot of wolves, bears and deers. The expression is maybe strong, but we have the impression to a kind of ecosystem in this map. I mean that the wolves hunt the deers, and the bears kill the wolves... So, it's a kind of ecosystem. In a way, the living fauna makes a feeling og reality, even if the map doesn't look very realistic with all the hills.

Story/Instructions: 3
A short and fine story, a good introduction to the map. I'm generous here, because the rest of the map is quite good

Additional Comments:
For me, it's a good work, especially for a first map !

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HGDL v0.8.0

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Rating
3.6
Breakdown
Playability4.0
Balance4.0
Creativity3.0
Map Design4.0
Story/Instructions3.0
Statistics
Downloads:1,015
Favorites: [Who?]0
Size:722.78 KB
Added:05/30/08