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#7 Scaly Career

Author File Description
Lord Ephraim
File Details
Map Size: 160x160 (Tiny)
Difficulty: Normal
Minimap:
No description available. I'm not really interested in writing stories on my maps. Sorry.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Knightly_Maps Then I wont be interested in downloading. Sorry. ;)
barbarius
Rating
3.2
Breakdown
Playability4.0
Balance4.0
Creativity3.5
Map Design3.5
Story/Instructions1.0
Playability: 4
We don't have a lot of buildings here, just poor buildings. So, it's impossible to create a strong city. Moreover, the assaults come fast, and are quite strong. This map is really more difficult than the others. I fall in a popularity of "40" when the first plague came (it was also famine in my castle, so the popularity collapsed). The assaults are so quite nervous, coming fast, composed of macemen, spearmen and archers. The last assault is very hard, because we can't destroy the catapult, so the enemy can make a hole in the walls, and all the macemen and the spearmen come into the castle, in order to kill the Lord. To win, I've bringed together all my archers on the Keep. The first time, I lost. The second time, I win, killing all the macemen, crossbow, archers and spearmen. It was really thrilling. The only problem I saw comes from the plague. The only fonction of the plague is to reduce the popularity, but we can't stop it with the apothicaries.. So, the plague kills our popularity.

Balance: 4
Compared to your others maps, it's the most difficult. The assaults, as I said before, come fast, but we've also problems with food. It was difficult for me to produce some food, the hunters being very slow, or disturbed by the assaults. With the plague, the map is so quitedifficult. Last point, obtaining themoney is also not very easy. So, the map is hard, and so very interesting.

Creativity: 3.5
What is original here is the fatest assaults which come, forcing the Player to play with a very small village. In a way, it was a map quite original.

Map Design: 3.5
The design of the map is quite repetitive, but it's better than seeing a large and green boring plain. In a way, it was beautiful, nut we can find that design repetitive.

Story/Instructions: 1
Nothing here, you don't write story or instructions, so don't expect for a better note than "1".

Additional Comments:
A good work. I suggest you to write a story, or instructions in your next maps.
Lord Ephraim
File Author
Hey barbarius, do you know someone who can teach me how to make stories for my maps?
RhOdZi Just think of something make it up,or just take fom a real event that really happend but i think your castle would have to be based upon the story like the maps stronghold already gives you some of them are based upon real events.

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HGDL v0.8.0

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Rating
3.2
Breakdown
Playability4.0
Balance4.0
Creativity3.5
Map Design3.5
Story/Instructions1.0
Statistics
Downloads:207
Favorites: [Who?]0
Size:331.37 KB
Added:05/30/08