This land is near barren, but a castle has been built here to profit from what goods may be traded. The local war lords have seen this place and seek to claim your taxes for their own. Even in this time of trouble, the King demands you supply ale to pay for his knights' services.
1) You don't have any woodcutters yet because they've been busy building that lovely little ship and dock area.
2) The river/sea is all moat. It can't be redug because it is intended to be a one-off defense, with its own quirks.
3) It is marked 'easy' because it would be well worth attempting on 'normal' first time, without serious risk of failure. This does not mean you can expect to win without managing things well.
4) Without intention, but adding to the balance of the play, and for some obscure reason I can't fathom, all your trees will die (relatively) soon. I didn't mean for this to happen but I don't care to change it. If it bothers you, cut the trees down before it happens.
You can *purchase* wheat. If you missed that, you're not being thorough.
At the start we have no wood or stone at all, just little bit food my food went out fast and i couldn't get it more becouse you can make only hunters and can't trade food expect hops.. so i just tried another approach. At the start i deleted all food production and
weapon production buildings and make brewerys alot, then i buyed hops 50 becouse u needed 50ale to win, then i had 2 years for setting thefood production and made some archers for incase of attack, yeh there came one attack but
i crushed it losing 0%troops, so after the battle my brevery workers made the remaining
ale and i won the map.
I give you balance only two becouse the map was too easy for me, (my opinion, for newer player it can be more difficult to figure out the way) since i lost 0%troops, there's enough proof that this map was not hard for me.
Here is your best points, i gave you here more becouse the bridge is actually creative and big, the stairs and 3 small gatehouses
make and great bridge but you could have spended more time on the castle to make everything as quality as the large bridge.
Map Design: 2.5
There wasn't many details some rocks, and a huge place filled with bushes didn't look good for me but that was your design and i appreciate for trying to make it look good, but godda admit it's kinda unique. If the Castle would have been improved and more details set, this could have been alot better.
Story is a king who wants ale for his knights or something that's about it 2.5 for that, but it's alot compared to no story at all, but story is not creative enough for better points
You should playtest more your maps i can see that they are not playtested. Also you should think more what looks too unrealistic
spend more time on the map design, and playbility of your maps so they increase
creativity and balance rightaway for sure, and try more creative story next time and a little longer, and keep the maps coming.