Thank you for the review, next time I will follow your tips and make a better one and a little harder. That was my second map on crusader and first invasion.
Posted on 07/05/08 @ 06:54 PM
Suggestion:How about u make a few raids here and there?(Small invasions, consiting of at least 20 units)Before the proper and inbetween the invasions.
Posted on 07/29/08 @ 08:10 PM
Sorry, I would like to contradict the praise of the reviewer. In my overall impression the map is made up of several parts with no real relation to each other. Because most part of the landscape remains simply flat and unmodelled as to elevation nuances. Here should be more "movement" going through the scenery.
The shaping of the hills - slopes, gorges, rocky elements - is really great. Iron is nicely built into rocks. Such an area does not allow many trees, and this is consequently taken into account.
With Arabian slaves destroying farms and woodcutter huts there might have arisen a strong challenge. (I sent out only four woodcutters to maintain the stock of trees!)
But two circumstances made the setting rather boring. So many stones for quarries (for to buy everything) and the ability to wall in even the last blade of grass. Compare the Crusader historical scenario of Tripoli where only one oasis can be protected by walls and the stones are next to a signpost. Pity that no skilful managing is needed in this Rocky Desert.