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Wolf±s Swamp

Author File Description
File Details
Map Size: 200x200 (Small)
Difficulty: Normal
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Fintrollx Do you really think two dots is enough for map descpription, do you think this map is so perfect that it don't even need introductions or anything :P?

I have submitted a review to people to see what kind of map they are possibly be downloading.

[Edited on 07/25/08 @ 06:54 AM]

Map Design2.0
Wolfs Swamps - by Makavielli

Playability: 1
(I remember the map well since it's short, and you can't lose on this since there are no lose conditions,
nor win becouse objectives are No enemy and invasions left and there is endless impossible invasion
coming just after 2 years of playing)
Well at the start we have only 11 lumber, so i could not build and marketplace to use the about 400gold
in the beginning to get more wood, so i build woodcutters, than marketplace to buy wood, i make alot
hunter posts since it's the only way to get food (or trading), as soon as i got my hunters working,
maximum amount of wolves comes to kill all my workers, they spawn kill every people what comes to
town, and i can't go kill them with my lord who would get killed for sure, then few months after that
15 archers arrived, i could kill the wolfs, than i got hunters work, but really soon after that maximum
amount of wolves, bandits, and an massive army with swordmen, pikemen, macemen arrived with the
same time and i was supposed to kill them with 15archers, even if i could win them it would not matter
since another one would come after that, you can't win or lose the map it's just a map where you build
some time and then you get killed, at the start of the map it looked ok, but since it happens to be like
this i wont play the map again. and there's no way to get weapon production on this one, since the early
destructive wolf attack, it's impossible. there has been done no playtesting at this map, not even once.
it's really clear becouse anyone would see the problem.

Balance: 1
You can't win or lose the map, and this is not a freebuild or eye-candy map, author has marked this as
an stronghold invasion, with difficulty "normal". coclusion is that there is no balance, like i said this a
map where you set up a little camp and after that you end up being destroyd, watching the massive
wolf's army marching in your keep. not fun at all. like i said there has been spent no time on balancing
and the scripting has been made randomly.

Creativity: 2
I Don't see much creativity in the map, a small map with big swamp with wolves, and a small place for
keep in the corner, only thing on this map where has been "spent" time is the landscape, what can be
done in half hour, make a swamp, some high terrain in the upper, elevated, put trees, bushes, stone and
iron that's pretty much it. only thing i find "creative" in the map is that there is no way to win it, i mean it's
not just only way too hard, but there is no condititions or events to make it possibly happend, not many
people does that, but i don't still think it deserves points for that, even though it is rare.

Map Design: 2
Small map, swamp, trees, high terrain, there's not much i could talk about looking good designs, well
there's a tower, some destroyd wall. and swamp does not look like that, there is alot of different elevated
land, bushes, random trees, swamp is generally just random nature rich area, in this map there is only
swamp tool, and some trees and stones in the middle.

Story/Instructions: 1
No story or any instructions any where, not in game or in the download page, just 2 dots.

Additional Comments:
This review contains my thoughts of this map, and i made this to show my opinion which is that i dont recommend this map to be downloaded until it's updated, and no offense to the author but you have been making alot of maps spending very little time on them, i was like that too when i started making them, maybe it could be a good time to start focusing on the quality also, you don't have to make them for weeks if you wish, but please playtest your maps even once would you?

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Map Design2.0
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