The map is a short 7-year invasion scenario with no economic goals, saturated with various invasions, wolf attacks, and other negative scenarios. Please be gentle with the ratings people, this is my first uploaded map=)
thanks to jalis for providing the green character template.
First time i played was an on hard difficulty couldn't win, i got in to the end, but then there were so many swordmen i could kill them all with my hundreds of archers, even though i handled other invasions easily, i knew there was going to be swordmens since we were fightning against wolf, but i thought author has not put them much since i could not make crossbows, i thought i could handle the map making macemen and archers, well it didn't work in the end. than i played on normal knowing about the end, so i sold alot stuff, made tannerers to make light armors, and made archers to handle the other weakers attacks than in the end when wolf attacked i bought crossbows alot and recruited, than it was easy to handle, but the playability is not the best but it's good, becouse other attacks are quite too easy expect the last.
The balance is good, i think i could have maybe won in on hard playing other time when i would make crossbowmen sooner and more. but it was little bit too easy knowing the end and you have marked this as an hard, it is hard if you make archers cuz you could not make crossbows.
there's nothing really that creative but i liked the using of green troops in first map, also the water towers, i guess it was ment to be advoduct where they moved water in the old days.
Map Design: 3
Well it was quite random, corner filled with mountain, some iron there and rock there, forest alot inside the castle, it was annoying sometimes when in the castle is full of trees but it was along the story i think.
Good story, not in download page but in-game. it is not very detailed but it was good.
Keep the maps coming, and read map making 101 to get tips on map design