This is one of the first maps I spent enough time on, to make it work proberly, and also the first map to upload in here... but I hope you will download it, and give me some comments on what to do better next time...
For your first map its not that bad pretty good actually.it looked good on the miinimap and so i downloadedd it.i played it and it was well balanced and was preety realistic but instead of having mountains and then flat ground you shpuld have declining ranges by putting in hills and equilizing them a bit.keep practicing and making more and they will get better
[Edited on 08/03/08 @ 01:30 PM]
Posted on 08/04/08 @ 05:20 PM
A peculiar map with a kind of trap that made me tremble. I don't say many words, but needed lots of slaves to cope with it.
Some things are worked out carefully. Oases are few and only parts of it can be cultivated. The map is balanced with a remarkable difference: more greenery in the north, more stones in the south.
Most I liked the spreading of the iron. There are much fine elevations in between, so you have to search hard where to place the next mine.
Altogether I found the map more difficult than it may look. With so little greenery (in distance from the keep) you have to decide which priorities you want to set in the economy. Constant trading is needed, too. The map would be most exciting for two humans struggling for superiority in the hills (king of the hills, king of the trap). The AIs I fought - Wazir and Wolf - couldn't develop fast.
Posted on 08/05/08 @ 11:05 AM
Not bad, when its you first map i have download it.