this is a real castle near where i live and yes nobody knows if it was built that or notthe fact of the matter is comments so please comment and tell me what to do to make my maps better.if defending play on v hard
Review to - Cliffs of Moher - by revilo575
(On Defending - Very hard)
When the map started it was really fun. enemy attacked from different areas, and i was setting pitches to fire and burning them i like it. at the start i also pulled off those soldiers in field to the castle becouse they had no protection over there. but after all i burned the wawes easily down and mangoneled enemy archers. it was sad becouse enemy had stupid strategy with horsemen just standing in fire, and enemy massive swordmen army marching first to the left outpost so it was easy to take them out afterwards with my crossbowmens. swordmen are really weak against Xbows without a good protection. I Think the playability could be better if you'd have deleted the right or left outpost, and increased the balance by Removing defending forces. This map is really easy i mean.
Like i said i think the balance needed to be alot better, you said this was hard on download page, but i beated it with 13%troops loss on very hard! but maybe it could be harder if i hadn't used those pitches so good and pulled off the soldiers in the battledfield, but that's what was good to do to win the map so i can't give more than 2points here.
I think the map was creative the half circle castle and really beatiful hills in the north.
I Don't see much like this.
Map Design: 3
Hills, trees, cool river.. it was good but it needed more finishing touches: rocks, stones, bushes, grass. natural things like that and it would look more beatiful.
I think you should have told alot more about the castle, and there's no story for this actual siege at all, also your english in the download page was so bad i could not understand much at all :P but it's good you had something on download page and in-game.
but i think you could have improved here too.
I think you should take my advices for your future maps :)