Add a minimap by using map pnger
Posted on 10/15/08 @ 09:08 AM
for me that way to wait all day until all invasions ends are too boring... if that invasions come more faster then now, i think map be better.
[Edited on 10/15/08 @ 09:10 AM]
jdoane File Author
Posted on 10/15/08 @ 09:03 PM
Okay the map has been updated and should be good to go on thursday. I've taken out some invasions so the game is shorter now.
Posted on 10/16/08 @ 04:12 AM
hmm.. the terrain looks bit weird, maybe you should update that too, and make the best you can, than i could play and review this scenario at the moment it looks like it's not even ready, but it's your first map so i don't expect too much
Posted on 10/16/08 @ 04:52 AM
have played your first version and was impressed how you intensively you had dealt with many aspects of the game. There's some cheeky restraints of buildings, weapons and trading. Your scripting works well (am I right that you deleted the xbow-event?)
Let me interpret TwoDie's words in theopposite direction than you did. Not less invasions we want but a shorter time of waiting for them. While playing I wondered when the would eventuallay appear (did of course not read the script before). Then I got rather disappointed how weak the bad guys are. Could be more of them, too. Ladders a good idea. So far a simple wall at the slope to the plateau is enough to finish them off.
Imagine that you concentrated on the gameplay. Agree with Fintrollx that the landscape often doesn't look natural, convincing, inviting (flat grass, sharp banks of the river, gap behind the plateau). Though it was wise to place few trees at the start and spread some rocks in between to hinder placing dairy farms a bit. Make more use of the landscape tools in the editor.
Thanks for sharing your map. Keep on working and have fun.
jdoane File Author
Posted on 10/16/08 @ 05:51 PM
yeah i had a better landscape then this but i was forced to change it becuz for some reason the wolf wouldnt attack... and when i did this the invasion came... have no idea why it did it but it did
Posted on 10/18/08 @ 02:38 AM
wow... looks really nice :D
Posted on 10/18/08 @ 03:11 AM
This looks like awhile new map!
but am gonna download it now, since you did what you can, and i can see improvement from the minimap right away, great job!
EDIT: Review submitted.
[Edited on 10/18/08 @ 05:59 AM]
Posted on 10/18/08 @ 05:59 AM
At the start i built an marketplace bought alot of wood and made an settlement and troops. than i made defenses and gained blessing and cheese quite fast. i also build an huge army against rat with high taxes and using max rations. i defeated attacks quite easy, but the scripting worked well expect enemies stood in the signpost doing nothing for some time so i was able to take them out before they could do nothing, also the wolves attacks were pointless becouse they didn't have route to my base from north. but otherwise fun map to play maybe too easy though (for me)
I Played on Normal becouse i thought this was hard as you marked this, but i managed to beat this with 1&troop lost (1 archers was just killed). i hoped especially that the final attack could have been alot harder. they couldn't even reach to my first defenses.
The waterfalls were beatifyl and the map design was done fairly good.
Map Design: 3
Map designs was good but it needed more finishing touches and you should have equalized the land alot more from some places to make it more realistic, but good job for first map gotta admit.
No story in the download page or much of an instructions. but a short story in-game, better than nothing. sometimes people when they make their first maps don't have any kind of story (like i did)
Fairly good map for first one