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An_Iron_Job, Jack O

Author File Description
Sir_Vet
File Details
Map Size: 200x200 (Small)
Difficulty: Hard
Minimap:
An Iron Job Jack O' -- 1208-1214


Once upon a time on a small map there were 6 archers and 4 fire throwers, and 5 spearmen that keep trying to tell me they will not let me down, my Lord told me to come here and get him 56 ingots of iron, 56 ingots of iron that's to easy I said why not send someone else, but my Lord assured me that I would be challenged.

So I took the Iron Job and to this day I would say challenge was an understatement! First thing I had to do when we arrived was get some wood and clear the trees on the hill for the wheat farms, while those chores were being done I sent the archers and firethrowers out to clear the Arabian Crossbows so we could start collecting some iron, when I started to put in the buildings I soon realized the space was much smaller than I thought, so I crammed some bakers in front of the stock pile and a few more with the mill on the hill, I also put the armory and pole turners up on the hill so I could make some money for food, the houses went along the right of the keep, enough for 66 peasants, it was all I could do to feed my people. In the end it was the swing of taxes that kept the economy going.

When I was done with the crossbows guarding the iron, the mines went in as we gathered more wood, and on the hill the trees were cleared so the wheat could go in. The cost of putting in the two poleturners left me with just enough gold for some fire pots, overall balance was the key, and when the Arabian swordsmen came in it was a good thing some of the archers and firethrowers were back on the keep, the spearmen let me down again. In the end my 6 years of hard work payed off I managed 71 ingots of iron.

By Sir_Vet

A Challenge-- I am issuing a Challenge, I will post 2 maps, 1 map is the hard version where you need to acquire 56 iron ingots in 6 years, the other is the challenge map, I have removed the win condition, your goal is to gather as much iron by Oct. 1214, 6 years, I have a save from Sept 1214 and I gathered 71 ingots of iron before the defeat. If you would like to try and beat my score, send me your saved game from Sept 1214 and I will post your high score here. I know I could have got more but I wanted to leave you some room to get a higher score. There is no time limit, I will post high scores as long as I am still playing.

High score- Sir_Vet- 71 ingots.
High score- Peter2008- 100 ingots.
High score- Peter2008- 115 ingots.
High score- Qtlilkeg - 125 ingots.
High score- Peter2008- 140 ingots.

Email-- sirvetka-at-gmail-dot-com

AuthorComments   ( All | Comments Only | Reviews Only )
peter2008 Thanks so much, Sir Vet, for this new challenge. You might have labelled it an eco mission.
Met the requests in July 1214. Seems I have to train to beat the mapmaker's 71 ingots.
Sir_Vet
File Author
Hi Peter thank you for playing, I could have called it an economic map, but you have some fighting to do and I like Invasion scenarios.

Getting 100 ingots is a great score, lets see if someone else can crack that score, I'm sure there is more to be squeezed out yet.

When you players save your game you don't have to wait till the end of Sept. you can save at the beginning of Sept. I will run your saved game and give you the score just as the defeat banners shows.

Congratulations Peter!

Sir_Vet
lord dredde Hello Sir_Vet- great map,great challenge!

Lord Dredde
Sir_Vet
File Author
Thank You Peter2008, I will take the time to write this properly over the week end.

Thank You Lord Dredde will you be sending in a high score or is this not your cup of tea.

It's just a simple challenge for some fun, All are welcome to send me a high score, staff included. As Peter said in his review any score over 100 is something to be proud of, so send them in.

Trying to have some fun!

Sir_Vet

Hi Peter2008, Thank You for a very well done and detailed informative rating, from past experience this kind of map should be short with varied restrictions, but still give players a number of choices for completing the task, I think you found that most players that like this kind of map have a chance of enjoying it at all skill levels, and if players try new strategies, you only become a better player.

Balance and creativity, I tried to give players a number of challenges and enough variety of ways to deal with the challenges, plus I threw in the fire throwers just because they have more uses than just starting fires, and so you could not take your troops for granted I added the small invasion at the end. That's it, I have created a peculiar World, we all sit down and build little Worlds full of life and character, script in some challenges and post them for other people to enjoy, so far with Crusader I think I have managed to create some interesting and fun Worlds.

This map wasn't necessarily made for a natural feel, but more for a bit of a challenge, the high ground you have to go around, the nook for the Crossbows and making it so you can't get in there and they can't get out, you have to remove them before you can mine the iron, and the back path that allows you to send your troops in behind was created for the challenge, but I still tried to give it a natural look anyway, I give credit to Lord Dredde for the extra work on the ponds, I saw him doing it on his fine maps. Jack O was thrown in just because of the time of year, thought it would be fun, plus the signpost was a mistake that turned out for the better.

A basic short story giving you some idea of what you will be looking at when you play the map, because players have asked I will put more effort into giving up more of a story when I make new maps, but I will not ever try and make a perfect map only the best I can! ( the pursuit of perfection only leads to disappointment and frustration).

I would also like to commend FireFly for creating the stronghold series of games, the games do have some issues but being as complex of a game you will always have some issues, Thank You FireFly!

Wouldn't that be something to be able to dig new roads or more land to build on, many games I have wanted to do that, but then it would be a different game wouldn't it? Not much of a challenge to dig a road into the goods.

Congratulations Peter2008, 140 ingots of Iron is an impressive score, My score of 70 was 30 to 50 less than what I thought would be a high score, but you pushed it to an amazing 140, Way to go!

Thank You Peter

Sir_Vet

[Edited on 11/03/08 @ 03:53 PM]

Stratego Sir Vet,

generally, I like your maps, but this one makes me deeply frustrated; innumerable restarts by trying different tactics,especially in the beginning, don't work here - any constructive hints for an average player as I am?

I advice you to reconsider the difficulty level; please think of the less skilled players...I'd rate it "very hard" tending to "impossible"!

[Edited on 11/02/08 @ 12:54 PM]

Sir_Vet
File Author
Hi Stratego, Thank you, I like a lot of your maps as well, we are both average players and some times we come up with an above average map, Robinson Crusoe comes to mind, I finally had to put that one away, I never won it, I could never figure out the challenge on that one.

SPOILER, For this one, you need to put enough wood cutters on the hill, I put in about 8 or 10 on the south edge so you can get the wheat going, and I put 4 or 5 right in front of the Keep so I can get more wood and even more after that and delete them as the wood is cleared.

While wood is being cleared I will grab my archers and fire throwers and send them around the back way, while they are moving around I will get in the mill and a fire pot, I let the popularity go up a bit then start low taxes, I put in the armory and some weapons shops for more money, and I will put in a few houses, when the troops get to the enemy, I move the archers in and out until the enemy is down to 3 then I move the fire throwers in and finish them off, while doing that the sooner your start placing mines the more you will get.

I put a fire pot in the entrance to the iron almost touching the left eye, you have to balance housing and food and taxes so you always have workers, the woodcutters should be close to clearing the trees so you can place 2 farms and a well, I use most of the income to buy flour, and I keep deleting woodcutters as I get more wood, you can't sell it no point having extra people working.

Well that's the way us average players might do it, the pros with the high scores used bad things mostly up on the high ground, like dungeons gibbets or cesspits for extra production and high taxes, but I can only go by what I have seen in the game saves.

If you or anybody else wants to email me I could send you some of the saves so you can see some different strategies, I hope that's OK with the other players.

If it's any consolation, I made a new small puzzle map for SH2 on Sunday and will probably post it this week, then you can be frustrated by that one.:-)

I hope that helps.

Sir_Vet
Sir_Vet
File Author
Hi Lord Dredde, Earl Grey it is then, Thank you for another fine rating, You don't need the highest score to send in, I will post any score you send if you want your name on the list of challengers.

One of the things I found with doing a contest or challenge is the different strategies players come up with, quite interesting really, I have a new map for SH2, I think I might make it a challenge as well, this one will be for time.

Sir_Vet

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Rating
4.3
Breakdown
Playability4.5
Balance4.5
Creativity4.3
Map Design4.3
Story/Instructions3.8
Statistics
Downloads:338
Favorites: [Who?]0
Size:693.08 KB
Added:10/22/08