at first i had doubht but when i noticed the oasis all around i started thinking effort went into this witch probbably did happen im sure you will get alot of other commonts and ask your friend to keep making maps
Posted on 11/06/08 @ 01:53 AM
the oasis is done well but i think you could improve on other features to make it more realistic (best idea is to check the other good maps you can check my everlasting waters out or any other good map)
Posted on 11/06/08 @ 11:00 AM
say hello to Chris and thanks for the map. Found it a nice concept: Natural moat in between, heavy struggle for resources in the middle, pathways only on the flanks. Because your friend chose a small sized map this "clue" has a drawback. The keeps are too near to the edges for AIs. Saladin worked but had to leave open his square on one side.
The landsacpe is quite nice. So many shrubs. More important, as Dragol has recommended, the transitions should be finer to look natural. Perhaps few "stones" (little rocks) would fit.
Is there more to come?
TarNarcano File Author
Posted on 11/06/08 @ 11:22 AM
Chris said, he is going to make more maps. ;-)
And thank you all for the comments.
Posted on 11/06/08 @ 11:46 AM
I´m Chris. Sorry but my English is not so good.
Yes I´m going to build more maps. This map is really small and easy. But what for a map should I build next time?