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Downloads Home » Stronghold: Economic Scenarios » Kikun Chinick River Valley

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Kikun Chinick River Valley

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Map Size: 400x400 (Large)
Difficulty: Easy
Young Feren Ilun (future Sir Fonockle) and his fellow squires were reading an old book of wisdom at an old library located few miles away from the ancient river valley of Kikun Chinick. The story tells: "And the king had no choice other than do what the magi said: the land must prosper, food must be gathered for sacrifices for the gods, stone must be used for the construction of new chapels and churches. All this is needed in order to please the Sacred Wolves, who must NOT be eradicated for they are holy. The land is safe from invasions and bandits, but the holy animals might attack us and still we mustn't kill all of them..." After finishing reading the story Feren Ilun and the other squires rode back to the town and asked the bishop about the story. "Was this story true, bishop Minumus?" the boys asked. "Yes, but they were never able to sacrifice to the Wolf Gods. You see, when the wolves ate the food delivered by the magi, they were eaten, too and in the end the whole population as well."

This economics mission has plenty of rivers and waterfalls and some ruins of old castles, so if you like water maps then this map is for you!
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Hail lord yoshi
I really like the look of the map, as you say a 'wet' map. One thing that is confusing, is that you've got most of the buildings that are part of the ruins as part of your holdings. I've seen miller boys wander off to a mill in the woods and found a brewery hidden in another ruin. Yet another ruin contains a chapel.

I haven't finished the game yet, but it seems I can get all the stone I need by breaking down the various ruins.

I'll give it a real go and a rating! as soon as I can find some time :) but assumed you'd appreciate the comments.
peter2008 First of all, this is a very beautiful map.
It plays as a freebuild exercising the fantastic economic power to be found in Stronghold 1. (For Crusader, you may compare Mike's Missions.)
One goal is quite high, 240 people on normal.
But there is no trouble with it.
The "easy" state of difficulty applies even on very hard.
Playing requires some thinking of the outline of such an immense castle. Leave space for many parts of the granary.
Some dates for orientation on very hard:
480 people, double rations possible.
16 inns, one per 30 people.
Score of some 180.000 due to gold income, lol.

Interesting that I did not need endless chapels
to get those people blessed by 30%.

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