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Downloads Home » Stronghold: Invasions » A Dance with the Devil

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A Dance with the Devil

Author File Description
File Details
Map Size: 300x300 (Medium)
Difficulty: Normal
Made with version: 1.2
Land of Blood - Part Three - A Dance with the Devil (V1.1)

The Map: Your base is a rural town situated in a mountain range, under the King's rule.

Author's Notes: None really, just, have fun!

Hints and Tips: There aren't any, cuz this map is simple and doesn't need much thinking.

Updates and Changes: (V1.1)

Removed 'Hops Weevil'

Submitted the correct map (must have deleted it, took me ages to find)

Closing Comments:

Tell me if there's anything wrong or if it's too easy or whatnot.

Long live the King, or well, rather... Long live the King's town!! :)

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Lord_of_Hell I suggest to improove the map design. It's a bit irealistic...
File Author
Will do...
peter2008 Hi C_T, the accompanying text file is almost empty.
File Author
Sorry all, I uploaded the wrong file. That's why the Word doc is pretty empty. Will fix soon.

peter2008 Nicethat the story is in-game, too. You write very well, good style and exciting plot.

Now your map. It is a tribute to your name, it threatened me constantly. Tried the mission on very hard first ... then on hard ... Absolutely great beginning. With game speed 10, fear factor +5 and instantly bought bows I could survive on normal. Successful is the progress of invasions in distance of time between them and in growing strength and mixture. Narrowly I survived all of them, my marksmen running on one side of the wooden wall hunting the melees inside the tunnel.

Unfortunately it's impossible to finish the map. You triggered hops weevil unendingly repeating every 8 months. Well, it's not possible to trick this out (by sleeping the farms and set them working right after the message is announced). No hops, no victory.

Another slight bug: The southern gate house as well as onr tile of the wall are located within the exclusion zone of the signpost. When the first invasion arrives they "explode" and disappear.

For me it's your best map so far (despite the landscape). Take more time in play testing and refinement. You will discover the nasty points yourself. For example, if you are confronted with the same bad event messages repeatedly this level of the game becomes boring.

I'm excited to see another map by you. Cheers.

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HGDL v0.8.0

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