TwoDie reports about a bug. In castle 1, the fifth and lowest tile of the stair looks to high, and often Pig was unable to send xbows up the towers, no troops could walk uthe stairs.
When I played as an ally of the Pig, it appeared as if I could add a sixth, tiny step to the stairs but it did not work (because it was functionally unnessecary). "Optical bug".
Did anyone else notice the problem?
Edit. It's the same with stairs at other AIs. Theirs fit exactly to the height of the high wall. Ours stay slightly below.
[Edited on 02/16/09 @ 01:45 PM]
peter2008 File Author
Posted on 02/17/09 @ 06:09 AM
A very comprehensive overview of the Pig and his castles can be found at