This scenario has a strange feel for me. It mostly has to do with the almost never ending stream of troops coming from the signpost, (looking with the editor it is 26,415 on normal). The feeling that it would never end threw me off, too much of invasions, not that fun to play for me.
Similar to above, the endless amount of armoured troops that must be fought do not make this super balanced, along with limited troop availability.
Some of the design of the castle itself was nice, like the trebs inside the castle. However, rest of the map felt hollow, the design was centered so much around the castle the rest looked it had taken much less time, not creative looking.
Map Design: 3
Several sections of this map were almost blank, as in the top section. Even though nothing goes on over there does not mean it should just be ignored.
Story was straightforward, but has nothing to make it stand out from any others I have read, just an average story.