Back to HeavenGames Welcome to Stronghold Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Stronghold Crusader: Invasions
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Stronghold Crusader: Invasions » ACT TWO: Devil's Grasp

Download File Post Review Post Comment

ACT TWO: Devil's Grasp

Author File Description
Noma
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Made with version: 1.1
Minimap:

ACT TWO – THE DEVIL’S GRASP



This is a sequel of Act one: Birth of a Tyrant



STORY


Ten years have passed since the day of the invasion of your brother’s stronghold. For the entire length of that day you were anxious, as it was the last day in your agreement with your brother before he executes your fiancée at the burning stake. You remember the battle to claim the front gatehouses and how it seemed like an eternity before the main gates were smashed open. You remember clearly rushing to the execution site of your fiancée while your allies were storming your brother’s castle. You remember cursing your brother as you ran up the steep hill that separated you from your lover, and tripping on the stairs leading to the entrance in your haste to reach her before the deadline. And you remember your brother greeting you at the executing site with an urn containing the ashes of your fiancée. That was the last thing you can recall clearly.


In the next few day you were told that your guards found you unconscious from blood lose, with an urn clasp tightly in your hand. Around you were the bodies of your brother and his half dozen guards. It seems that your brother had executed your fiancée long before the deadline and was waiting to finish you off himself.


Now tens years have passed since the death of your brother, but the memories of your beloved continues to hunt you. You've locked away the urn, too afraid to open and discover its contents. You despise the word 'trust', and enforce cruel punishments on those who opposes you. The people under your rule tremble before you and dare not speak ill of their king, in fear for themselves and their love ones. Those who were once your allies, which fought by your side during the despite times when you were being hunted by your brother, now rejects you. They see a prince whom once sought after peace, now maimed by hate and anger and slowly transformed into a cold dictator. Secretly in your heart you blame those around you for delaying you in the rescue, and if it were not for their foolish cautiousness your fiancée would still be alive and now living as your queen.


Soon you discovered that your previous allies are now plotting against you. You welcomed this rebellion and took this as your chance to seek vengeance against those who once fought beside you. You swore to your diseased beloved to wipe out the entire rebellion and everyone that hindered you on that day.



MISSION GOALS


Eliminate the leader of the rebellion.


Spread your influence to the people – maintain max cruelty



WARNING: you cannot build “bad” or “good” things. So try not to destroy them the minute you start up the mission. On the brighter side having max cruelty gives you “traveling fair” every couple of months ;).



HINTS/TIPS


Inside your castle (before the fissure of death with torture equipments) is an area that allows having exactly ONE iron mine. A little hint: you might need to cut some trees to get to it.

I would suggest building a cow farm inside your castle. Not a lot of food but its nice to have macemen and crossbowmen.


Try putting shields on your towers. They only cost 5 gold and give excellent protection against rebel archers trying to stick an arrow through your back.


PITCH = FIRE = DEATH = YOUR SAFETY!


If you’re STILL having trouble, then press Alt + F4, sleep on it, and try again some other time.



DESIGNER’S NOTES


The second act is out of the way, and the third one won’t be here for another month (my rough estimation). I apologize for the wait but to make good maps I need to make the map appealing to the eye, test the playability, tweak the difficulty and that can take a week or so. Also a bad habit of mine is taking long breaks in between making and testing the maps, so once again sorry for the wait ;(


AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Lord_of_Hell Looks like a promising map, noma!
Gonna try this.

PS: Suggest to lower the size of the final words.

[Edited on 03/08/09 @ 04:59 PM]

peter2008 Hi Noma, I immediately played your map - wow & congrats. I was busy quite a long time. The curves of rocks in the middle of the map are of disadvantage (getting goods) but also of advantage (places for pitch traps). Conquered my way up to the enemy Lord on the other hill. Had the happy victory only in October 1521.
The concept of negative fear factor is a different experience. Of course, one could smash lots of bad things, exactly all but five. And in the end one could train away all the peasants. But I played your map as to your intention. It was fun and thrill, congrats to part two being more exciting for me than part one.

[Edited on 03/17/09 @ 11:09 PM]


Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:315
Favorites: [Who?]0
Size:793.58 KB
Added:03/08/09