Back to HeavenGames Welcome to Stronghold Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
Stronghold Crusader: Invasions
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Stronghold Crusader: Invasions » The Forbidden Pass Part 3

Download File Post Review Post Comment

The Forbidden Pass Part 3

Author File Description
File Details
Map Size: 300x300 (Medium)
Difficulty: Normal
Made with version: 1.1
At Last Part three is out :D
It Has been tested many times and has now been fixed.

"Commander!I think we may have to go through the forbidden pass"Said an assasin
"If we must....We Must"Said The Brave Commander

You go through the forbidden pass only to find out it has been inhabited by a force of many men.
Destroy The Keep,tear it to the ground and make sure no-one else gets in your way.
This Keep is the only thing that stands between you and your keep.

Part1 :

Part 2:

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
palat Good work! I think however this map isn't hard... but it is fun nevertheless...
File Author
Thanks for the comment Palat i changed the difficulty to normal. My next map will be Back Home Part 4 :)
Map Design2.0
Playability: 3
The playability of this map was good, but there are still plenty of things that can be improved on. I liked how the macemen started attacking in the beginning, but the gatehouse/wall provided enough range so that once I cleared the front two towers of enemy archers (my xbowmen were too powerful), I could attack the remaining spearmen without any resistance. Also, every now and then a couple of archers stationed near the keep would run up onto the towers, but they would only fall victim to my xbowmen. The final storm of the keep was okay: my assassins rushed to open the gatehouse, killed the archers on the far two towers, while my archers/xbowmen provided support and my pikemen/swordsmen attacked the enemy lord. Again, there was not much resistance here. Only the lord killed most of my units.

Balance: 2.5
I achieved victory with too many troops, mainly because there weren't enough enemy archers, and the non-ranged units were weaker (macemen, spearmen.)

Creativity: 2.5
I found the pass interesting because it was deep underground. The castle looked like one of Richard the Lionheart's skirmish castles, with thicker walls. But there wasn't enough.

Map Design: 2
the rocks surrounding the entire map just seemed too "flat". I see your previous maps contained the larger rocks. They make the map seem mountainous. Also, only a portion of the map was part of the pass.

Story/Instructions: 2.5
I encourage detailed stories. The beginning was interesting, but there could've been more to it.

Overall, you definitely worked hard, Eaogrim.

Good luck,

[Edited on 04/12/09 @ 05:31 PM]

palat umm, in the minimap i see a yellow patch to the north of the pass, but in gameplay there are no units there. Are you sure you loaded the right minimap?
File Author
yea the units were there but they moved and i must have saved over it when i was editing.
Btw you said you would review my maps when will you review ?


[Edited on 04/12/09 @ 04:20 PM]

palat Yeah Im sorry, i submitted a review yesterday to this map, im just waiting for ericgolf to give his approval. I'm somewhat busy, i will try to review your maps as much as I can.
I just uploaded the actual minimap of the version in the zip file. So they now match.
File Author
Thanks for the review Palat.I will try better next time i make maps :).My next map will be much better as it will have a bigger story and it will be much harder than the rest of my maps it has at least 6 invasions that are at about 500 men each.Wolf's Troops (Xbowmen, Archers, Swordsmen, Pikemen, Horse Archers.
The Next Map will be out in about a week.

Thanks Again,

[Edited on 04/13/09 @ 01:37 PM]

palat Should be very nice to play ;)

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Map Design2.0
Favorites: [Who?]0
Size:393.82 KB