|
Author |
File Description |
Eaogrim |
Posted on 04/17/09 @ 04:45 AM
File Details |
Map Size: |
400x400 (Large) |
Difficulty: |
Hard |
Made with version: |
1.1 |
Minimap:
|
Hey everyone i have decided to put story up on here too :) enjoy !
Story:
You have freed your men from Armonthia prison after they were captured by the wolf.
As you travelled back home you found Armonthia Outpost which was captured by enemies.
You went through the forbidden pass and defeated the enemies who lived inside and you finally have found yourself back home in the City Of Armonthia, but you hear the Wolf wants revenge for you destroying the prison and you must get back to the well defended city. The Wolf will send Invasions of Hundreds.
“My Lord, We have a problem” said Lord Railorn’s Messenger
“What is it?” Asked Lord Railorn
“Wolf Fairfang wants revenge after our men broke out of the prison and he is sending armies of hundreds as we speak” said Lord Railorn’s Messenger
“Prepare the troops for battle” Said the Noble Lord Railorn
“Yes Sir!” Replied the Messenger
“Troops Prepare For Battle! Wolf, Lord Fairfang is sending men they are on their way to our Fortress” Shouted the Battle Commander
“Yes Sir!” Replied the men
Wolf Lord Fairfang's Story:
“Soldiers we have lost many men to Lord Railorn” Shouted Wolf, Lord Fairfang
“ I am sending at least three thousand five hundred of you!”
“Do not be afraid! We shall have the Feast Of The Gods if we win” He Roared
The men roared and screamed as loud as they could
“Go out there and win the Battle” Wolf, Lord Fairfang Said.
Tips:
At the start pause and look around. Get used to the map
Get the men from the forbidden pass into the castle.
(Not a tip) look around while paused and you may see the City Ghost.
Can You Survive?
All Comments and Reviews are welcome
If someone takes their time to review my map i will be happy
Thanks,
Eaogrim
|
Author | Reviews ( All | Comments Only | Reviews Only ) |
---|
PAlAT (id: palat) |
Posted on 04/27/09 @ 10:48 PM
Playability: 3.5
It was playable and enjoyable, but it really wasn't hard, though maybe several heart-thumping moments when I looked at that IMMENSE(no kidding here) army. Then, of course there were the hundreds of pikemen and swordsmen who wiped out the troops on the wall/town/thing quickly, but they were no match for the many archers/xbowmen on my towers. Enemy Archers were also no use, they all got shot down by my xbowmen (1 accurate xbowmen shot= 1 dead archer).
Won on my first try, though the enemy did breach the walls twice, 2nd time from this puny little swordsman who was digging into the wall and I couldn't shoot him down from a wall column that was blocking sight :P The reason: All economy was already set up. There were too many starting goods, like stone, food and gold, and there weren't any building/trading restrictions, so I could buy pitch (a lot of pitch with the tons of gold) and build pitch ditches everywhere and burn any enemies easily. Also, even if supplies were limited, my economy would still be fine, because no enemy ever attacks any buildings, farms, quarries, mines, etc. if most of the enemy army is destroyed before the enemy pikemen reach the buildings. I won with 250+ troops left (roughly 5/9+ of original garrison)
I liked many other things though. For example, the enemy organized and attacked like one of those classic Stronghold sieges. But due to the position of the signpost, the left side of the castle was never attacked.
Balance: 2.5
Balance was okay, but not the best. Simply, there were way too many defenses and thick walls. Take in note that archers on towers are harder to kill than they look.
Creativity: 3
The town outside is nice and I like the design of the castle, but really some eyecandy would be cool. Suggestion: Waterfalls, flattened walls are good for a start. The two thousand stones trick (or whatever it's called) can be tricky to use in my opinion, but then you can create fencing, wheat fields (without the farms), targets, etc. and more. ;)
Map Design: 2
Firstly, no trees (?) so there isn't really a point in building woodcutter's huts. And also no animals, animals make the map more natural. The boundaries of the pass are too clear cut. But other than that, it was really fine. ;)
Story/Instructions: 3.5
Hey good! Nice background (the original four Stronghold AIs) Tips, story. There were some mistakes, but it was readable and interesting.
(I saw the City Ghost ;) )
- - - - - - - - - -
Additional Comments:
Good job, Eaogrim! I believe this is the best of the series so far ;D
Suggestion: Maybe a map (I mean a setting map) of your entire series! :D
|
HGDL v0.8.2 |
Rating |
---|
2.9 | Breakdown |
---|
Playability | 3.5 | Balance | 2.5 | Creativity | 3.0 | Map Design | 2.0 | Story/Instructions | 3.5 |
Statistics |
Downloads: | 273 |
Favorites: [] | 0 |
Size: | 485.53 KB |
Added: | 04/17/09 |
|