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Hadrian's Wall

Author File Description
palat
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Made with version: 1.2
Minimap:


Hadrian's Wall


by Palat





the most historically inaccurate map ever made

Difficulty: Hard to Impossible (played on Very Hard)


Story:



It was morning in IX Hispana’s camp. The air was cold. Meanwhile, thousands of Roman legionaries prepared for the day. Loud noises were heard: the pounding footsteps of marching soldiers, commands being ordered. Billows of grey smoke billowed into the air.
Suddenly, a loud noise was heard. “Open the gates! Quick!” People gathered to see. As the huge wooden doors opened, in trotted a man in a purple toga, accompanied by several other heavily armed guards. Everyone gasped- it was the Emperor himself, Hadrian, right here.

The mighty ruler and his companions dismounted. A centurion rushed to attend him. “Sire, what brings you to visit our encampment?”

“Nothing really. I just came to visit. Bring me to the wall.”

“What wall? That wall?” the legionary pointed towards a partly constructed stone fortification.

“Yes, that wall, idiot.”

The soldier stepped back shamefacedly. Hadrian was led to the fortification.

“Ah! Perfect!” Then the emperor stopped. “What is that? I hear voices...”

He bent over the wall to see a couple hundred thousand tribesmen staring back at him across the hills.

“Gods! Man the wall! Yes, I know it’s not finished!” Hadrian screamed at a legionary who was about to ask him that.

Heart thumping wildly in his chest, the emperor ran as fast as he could to a stronghold he had constructed near the seaside.

And then, as the Emperor drew his sword, the tribesmen charged with glorious zeal and loud booming cries were heard as a sea of arrows converged upon them...

* * * * *


This is my first Stronghold map, so please comment & rate!!!

More screenshots are available in the forum.



Thanks,

Palat


AuthorReviews   ( All | Comments Only | Reviews Only )
Lord Gandor
Rating
4.2
Breakdown
Playability4.0
Balance4.5
Creativity5.0
Map Design4.0
Story/Instructions3.5
Fun little map, though having to turn around and siege their fort with limited troops was just cruel. =/


Playability: 4
Had a couple issues with a monster group of archers grouping on the signpost, I don't know if they usually do that though. Nice map, a quick little "barbarians at the gate" battle that calls for troop strategy and luck rather than economy. Couple of glitches, as you mentioned, though I didn't have too much of a problem with them.

Balance: 4.5
Pretty good balance, though maybe a little off. Held the wall for a few minutes before a complete fall-back to the castle where it turned into a bloodbath (for them mostly). Took a couple of tries, there are a quite a few men in their base and if you're already depleted from the initial battle it can get tricky. The archers massing around the signpost was my doom the first time around, my entire army got shot down while charging even as I finished clearing the base.

Creativity: 5
Mixing Rome and Stronghold is thinking outside the box enough, and this one isn't just historical. It's inaccurately historical, which is twice as creative. ;-D

Map Design: 4
First Stronghold map, I believe you said? Nice for a first shot, it's kind of a leap from Crusader. My first advice would be, as far as landscape goes, detail is everything. Just cram crap in there. This isn't crusader with miles of sand, it's rough. Take a long look at WL_D's Carreg Cennen (Or any of theirs really) and you'll see how even the plains before Minas Tirith aren't flat, and every tile is a different height from the ones surrounding. There was a good bit of rocks and such in the heights behind the wall, but I felt the valley was a little bare.

I loved the wall, it was indeed very half-finished. The fire beacon bay thingy was cool, nice little eye candy to distract from the battle. Nice sunken castle walls, nice castle, decent ship, such and such and such. Good job.

Story/Instructions: 3.5
Kind of short. I'm no master story writer myself, and I'm not asking for Tolkien, but some history documents and such would have really rounded it out.

Additional Comments:
Sheep, piracy, and horses. That is all. Oh, and keep up the good work, you've got some great SH maps ahead of you.

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HGDL v0.8.0

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Rating
4.2
Breakdown
Playability4.0
Balance4.5
Creativity5.0
Map Design4.0
Story/Instructions3.5
Statistics
Downloads:711
Favorites: [Who?]0
Size:3.24 MB
Added:04/20/09