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Old Enemies

Author File Description
File Details
Map Size: 400x400 (Large)
Number of Players: 7
Balance: Unbalanced
Difficulty: Impossible
Made with version: 1.1
As you flee across the many miles to escape the church's wrath, you near your destination, the safety of Richard's lands. However, as you come to the final pass, you find that your way is blocked by an unlikely alliance of your past foes. Led by a vengeful Emperor, they refuse to allow you through these lands with your life. you now find yourself trapped between two alliances of powerful lords all bent on your destruction. Then, hope appears. Although Richard is still busy at war with the Wolf duc Volpe, he has heard of your plight and sent an ally to aid you. You have made the apparent mistake of allowing these lords to live once. This time, ensure that they will trouble you no more. *Note* For story battle place two Abbots on the right side allied together, yourself in the center allied with Snake in the bottom left, and, all allied against you, from left to right Wazir, Frederick, and Pig in the remaining spots.
-Story is 3v2v2 but can be played any way you want.
-Beware, Snake may decide to completely block himself off by enclosing his only gatehouse with moat. You may be required to intervene.
-Also, if both Pig and Frederick decide to build large castles, they may merge causing either a really tough to siege castle, or an economic nightmare. If it appears that they are blocking each other off too much, you may need to remake the match.
Tips: Keep snake alive if at all possible. If he dies, all enemies will seem to turn their attentions to you at the same time. The farmland, stone, and iron are hard to claim and even harder to hold on to, but necessary if you ever want to win.
-I put lots of time into this map. Made it as realistic as i could. (Also just about as hard as i could...) Good luck. Please have fun and maybe even comment if you should feel compelled to do so.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
If anyone manages to beat this, please post your tactics here. I could only do it on normal game no advantage. Had to play 20% speed most of the match too. Still trying to do it on death match with slight computer advantage, but i can't seem to do it. Wazir's horse archers and fire ballistae combined with Frederick's brute force tactics, Pig's speedy macemen, and the never ending harassment by monks, mangonells, and ballistae make this really really hard.
Edit: Just realized. I forgot to include my strategy. First, i quickly built 3 towers. Two facing toward Frederick and one toward the Abbots. I tried to claim stone and oasis, but most of it was already snatched up. I recruited a few crossbows (10) and put them in the towers facing Frederick and a few bows (20) 5 in each tower toward Frederick and 10 facing the Abbots. With mangonel support and a bunch of macemen i used up the last of my starting gold and barely killed the bottom right Abbot. This made claiming farmland and stone/iron a lot easier. I just claimed everything he had before me. With some economy up and running, i turned to defense. Frederick was pummeling me. Once i had decent stores of stone, i built towers closer to my keep and abandoned the ones within easy killing range of Frederick. I also sent some bows and crossbows to help the struggling snake. I now turned to Wazir. After a few attempts, i figured out that i couldn't siege him alone while Frederick was protecting him so i waited for snake to build up a bit of troops and told him to attack Wazir. I attacked simultaneously. After Wazir wasted most of his pitch on Snake's troops, I just managed to get to some of his important buildings. Got his granary. Siege failed tho. After a few attempts, i got it. After that point it was much easier. Frederick was a kind of tough siege, but i got him in one try. Pig and Abbot were pretty easy as they have been battering each other down slowly through the whole match.

[Edited on 07/15/09 @ 01:45 PM]

return of Yasko The minimap looks good. I'll play and rate. Is this map made for AI's only?

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