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Flaming Wrath

Author File Description
File Details
Map Size: 200x200 (Small)
Difficulty: Hard
Made with version: 1.1
Wazir : You do not belong in this holy desert. Allah will destroy you with the wrath of the flaming mountain. Then, i will kill you. Your days are numbered infidel.
Merely days after receiving this message, the large volcano just to your north erupts. You must rebuild your city and fend off the arab's attacks. Prepare for a fight.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design3.0
Well here we go:

Playability: 3.5

Its hard to believe but its PLAYABLE!.. Mine castle had burn a lot of times. From the beginning to the end of the mission. Ohhh... Those diseases... OMG... From half of the game it begun (or began dont know witch form corect)... Every month or every second month apeared a disease to the end of the game... Had thought about close the game but still wasnt killed by that emotions (when parents are speaking ****, really disturbing)... Had continued it. Before annoying diseases haded population about 120, but when diseases period started it decreased to about 40-50... Sometime later had started to build healers. Becouse i saw that this is unstoppable. It had even let me require about 90 population :D And then... BAM! FIRE! 20 population :/ Its was almost finish before last invasion.

Had equired about 10000 gold :D All the time had selled bread. Had used +5 statues, same Cathedral and Church was standing from beginning to the end of the game. Inns was built.

Balance: 4

Balance was quite cool. Those ballista's... Arabians only used siege equipment. There was bandints?.. Well... A bit not in that scenario had they comed, maybe.
Beginning was quite quiet :D When first invasion invaded... They cleared one side of the castle. The invasions was powerful to clear some of the towers...
And now most important scene: Last Invasion. Castle burning. Diseases are striking the castle... Nightmare. Mine eastern wall was cleared by HorseArchers... Assassin had captured mine gatehouse... about 50 Arabians swordmen hading to the keep where defending about 3 swordmen, 4 spearmen. I love fire in this case.

From all corners for a invading point.
So there was some "hard" times but... Survived it quietly.
Had founded that monks are untouchable by FireBallistas... Strange.

Creativity: 4
That Volcano is a bit buggy... Sometimes it burn mine all castle. Sometimes not. But it still burn by the event.
Castle a bit... For it need more work.

Map Design: 3
Volcano is not a eye candy :)
Grass around water a bit boring.
Highly hills, straight hills.
Nothing pretty special. Only "normal" things.

Story/Instructions: 2.5
Story is like a story. Short and clear. Basicly not everyone like short story's... As we know it. :D ... So it quite quiet in this desert.

Additional Comments:

So here you go a second mine review... I think i was honorable to day :) And I think AGAIN that i think mine thinking is collapsed for to day... 2009-08-14-22:54(GMT +2)
File Author
Thanks for the review. (First map of mine to be reviewed (Yay)) Anyway, i purposely made it a hard scenario. Without moat, assassins become a real threat, and with no mangonels horse archers are a real pain. The overall theme was meant to be fire hence the name and the numerous times i lit your castle on fire. The plague was meant to keep the player's population down, but shouldn't be too painful if you build a few apothecaries. Also, the initial castle wasn't meant to be perfect; it was meant to be flammable... Hope that you along with others have enjoyed my scenario. P.S. If you're having trouble, try slowing down in the beginning. The way that you handle the initial fire(s) is very important. Sleep everything that is unnecessary and build some wells. Try to save all troops, your granary, and the cathedral. This will be a big help.

[Edited on 08/17/09 @ 01:19 AM]

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Map Design3.0
Favorites: [Who?]1
Size:452.73 KB