This time that damn Rat got the Wolf in to do his dirty work, after King Rushmore destroyed his base that was near Double Throat Castle, the Wolf told the Rat that he will take care of King Rushmore's dad that has a casle three days away from Double Throat Castle, his Dad is in big trouble unless you fight off the Wolf's mad man, he is going to first; in order to weaken you up, send in thugs to soften you up first, and then attack you later in two years, "Stop them all Now" and gain back power over your land..... good Luck!
This map is divided in two distincts parts:the map design part and the scenario part.
Map design is amazing, the landscape looks very well, realistic, the castle is fantastic.The weak part is that you don`t have enough space to creat a food chain and you can`t either to buy food from the market .. so eventually you ran out of it.
The scenario part it`s what makes this map weak:castle has to many defenders,events are rather easy to overcome and the invasions to small for the castle potential.Another error in the scenario is that there are no losing condition and the winning condition is not as is should be:to win this map all you have to do is to get into a specific year and than it`s autostop .. and with the castle defended from the start as it is i easily can let the map to play on it`s on(because i didn`t have very much to do) and it will win on it`s own.
Suggestions - the designer should try corect the winning/losing condition, to remove some bandits atacks and replace them with real invasions, generally to try to motivate the scenario part to make this map really challenging.Also i think finding a solution for the food chain to work would be a good idea.Also the designer might want to try playtesting the map to see it`s weak spots.
Overall - great looking map but with a very weak scenario which i would very much like to play if it`s updated.