Arn is the commander of ship the swimming under banner of Kingdom Agrouff. Master of Agrouff create war with distant kingdom from behind sea. From harbours of Agrouff left war ships, which flowed after treasures which had allegedly to be in attacked kingdom. Sure night on sea Arn heard sailors' shouts and explosions. He got up quickly, he woke up crew and he went out on layer of ship. It turned out, that ships attacked from neighbouring islets pirates. After moment Arn hit in head something and he passed out. When Arn arose his ship be worn out - he hit in rocky coast some unknown island. Little survived this catastrophe - several soldiers became and the monk who accompanied you in trip. It on ship wasn't food and water so Arn decided to examine island. One of archers observed smoke on hill - someone can it will help Them...
It turned out, that population live in island be set inimically. Your job be take over enemy's settlings. Hostile armies are large from your, so you have to be careful!
-on beginning strike archers
-save food, because on beginning you have only few cheese
Hello, Arn_Afe! That minimap looks absolutely stunning. I feel obliged to apologize that I have not gotten around to looking at your map. I will hopefully review it.
By the way, if you are willing to tell me, may I ask what country are you from?
[Edited on 11/27/09 @ 11:00 PM]
Arn_AFe File Author
Posted on 11/28/09 @ 02:22 AM
I'm from Poland
Posted on 02/24/10 @ 04:27 AM
Fitting title for this scenario as its character is unique: a cede-economy mission.
Beating the local troops poses a challenge. Frontal clashing would inevitably fail. The player will get a feeling for the line of sight and the "attack here" mode of the archers.
The eco task itself is accomplished easily even on very hard.
Great and bleak landscape at the top of the hill.
An in-game map description would help to understand the background and course of the map.