Author |
File Description |
TwoDie |
Posted on 12/13/09 @ 02:34 PM (updated 12/15/09)
File Details |
Map Size: |
160x160 (Tiny) |
Difficulty: |
Hard |
Made with version: |
1.1 |
Minimap:
|
In Destruction of the Temple.map
A little story is in map discription.
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Here is mine another Skirmish-invasion map.
Have created this map in one day. Have tested it and I can say that is going to be very hard or even impossible (to new player or for those who havent played it too much.). Some known tricks with AI fooling, have to work good enough (to win it, and without it beatable). But use it only if you can't beat enemy without using those known tricks.
Have fun.
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Starting goods:
30 wood
25 stone
36 bread
2125 gold
Starting troops:
4 spearman, 4 Arabian swordman, 3 Assassins.
Building able to build:
Barracks, Mercenary post, Armory, perimeter turret, brazier, Caged war dogs, Woodcutter hut, Quarry, Iron mine, Market, Apple, dairy, wheat, hops farms, Hovels, Politurner's and tanner's workshops, bakery, brewery, mill, Inn.
Troops to recruit:
Assassins, spearmens.
Trading:
Wood, Iron, Leather armor, Flour.
---
Some pics:
Temple (Richards based temple):
All map view:
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Coll |
Posted on 12/14/09 @ 07:59 AM
mapdesign is beatiful.. it looks like jungle :)) |
TwoDie
File Author |
Posted on 12/14/09 @ 10:54 AM
Have tested till the end this map, mine map (lol). Had recruited about 600 spearmen + 25 assassins. It took about 2 hours of playing it and a lot of saving game (to not to lose everything).
So its possible to take him out. :]
Have fFunny
TwoDie |
qtlilkeg |
Posted on 12/28/09 @ 03:16 PM
A BIG game on a tiny map: Congratulations to a very successful map design!
First I started the map and found a REALLY nice landscape. Then I was shot in the back by an arrow!
A very enjoyable fight ensued and I think this is the first map I ever play twice the same day! By the way, the game was even HARDER the second time I played it!
Very nice balance and a good challenge. Slightly confusing at the start, which requires some strategic brainwork to get going.
Thanks!
[Edited on 12/28/09 @ 03:19 PM]
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TwoDie
File Author |
Posted on 12/29/09 @ 04:18 PM
Thank you for taking mine challenge :]
As more small map is as more game is more challenging and balanced. But as this was against AI lord. Never know how he going to act, as passages are long and narrow, etc.
When have released this map here, then have started a expansion of this map :]
[music]
TD[Edited on 01/01/10 @ 04:00 AM]
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Lord Dredde (id: lord dredde) |
Posted on 02/05/10 @ 02:57 PM
looks a bit restricted to build anything,good map though-what is it in the middle? a mountain or something? |
TwoDie
File Author |
Posted on 02/06/10 @ 02:16 PM
more like cliff, it rised to save lifes of your troops or workers from enemy's archers.
2Dy |
Lord Dredde (id: lord dredde) |
Posted on 02/06/10 @ 07:44 PM
That's what i first thought,saved me a few gold coins and the like!
I spent about 2and a half hours playing this scenario,thanks very enjoyable-liked the way the player colour was black,i believe you used a hex editor? |
TwoDie
File Author |
Posted on 02/07/10 @ 11:57 AM
have used:
http://stronghold.heavengames.com/downloads/showfile.php?fileid=5904
But it stopped working so in "my Enemy's Enemy" have start using hex editor :)
You're welcome :)
TwoDie |