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Soul of Messin (mini)

Author File Description
Coll
File Details
Map Size: 200x200 (Small)
Difficulty: Normal
Made with version: 1.2
Minimap:
little story:

Sire, our scouts have reported some arabian bandits in these lands.

Send scouts to explore land of Messin.

My Sire.
Come closer scout Henrich son of John.

Bandits have taken one of our convoy traveled on west. No one stayed alive.

Quickly begin to weapon production. We should prepare for this.




Small inasion I made two days ago because of boring weather.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
TwoDie
Rating
2.6
Breakdown
Playability2.0
Balance2.0
Creativity2.5
Map Design3.5
Story/Instructions3.0
Ohh well... :(

Playability: 2

Disappointment flows like fountain.
Have thinking its would be cool one map, but i was totally wrong.
3 Invasions, long time to wait of them, and they dont do anything to me.
First Invasion managed to burn mine farms.
Others was easily killed by archers and group of spearmen.
In the end i havent won it. I dont have idea why...
Ale was 100% and Invasions all was solved...
Scouted for assassins. None.

Invasions was only from one side, becouse other Signposts was from that side where it could not appear invaders. Blocked by landscape, rocks.

Trading is crazy. You can buy that what you cant use anyway.
Having ability to build enginieers guild + oil smelter would be what ever if not that fact that you cant train those camels for oil pots.
No ability to buy or produce pitch. And no starting goods of them you cant find.

Balance: 2

Its easier than normal.
I would rate difficulty: easy.
Almost none of troops I have lost, maybe 5 hardly, from 250.

Creativity: 2.5

Arabian forces with maces, infidels - Arabians force? Its last from 3 Invasions, is it was hard to unite those invading forces to one headaching message?

Castle could look a bit diffirently. Not so balanced.

Map Design: 3.5

Not worked for Invading forces to Invade from other side well. Doing a hole in it.

Hills is quite cool, landscape too.

Castle with Tall walls had to be a head ache for so small invading forces to breach in.

Some places in it only helps more easily for enemy's to came for your Lord.

Story/Instructions: 3

Lack of information with not noticing about your untestiness of map.

Story is like whatever, bad weather dont gives you any good one. + Long one.

Additional Comments:

Well you need a bit of playtest your map. Or a bit of logic use in it. I dont know.

Im bored everyday and a lot maps are still unfinished, becouse not playtested yet or not finished landscape, events, etc. But even when I submit not playtested maps till the end, some how people survive it :D
And here wherent what to survive it badly. :]

Find some time for playtest which I cant find too much of. :)

Good lucky to you in other projects if we will receive it here.

TwoDie
peter2008 So this is a ship in the desert.

The problem with victory: it is triggered not before December. Better use the start date for the win event.

[Edited on 02/22/10 @ 06:13 PM]


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HGDL v0.8.0

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Rating
2.6
Breakdown
Playability2.0
Balance2.0
Creativity2.5
Map Design3.5
Story/Instructions3.0
Statistics
Downloads:206
Favorites: [Who?]0
Size:340.63 KB
Added:01/10/10