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Downloads Home » Stronghold Crusader: Skirmishes » Unequal chances (Nierówne szanse)

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Unequal chances (Nierówne szanse)

Author File Description
Siwy
File Details
Map Size: 400x400 (Large)
Number of Players: 4
Balance: Unbalanced
Made with version: 1.1
Minimap:
In the center of the map there is a large oasis. Each player is separated from the opponents by the hill, with raw materials or the oasis, so it's best to play this map in two teams. Map is full of green and raw materials.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Arn_AFe Hi Siwy! You make very good maps, I wait on next works ;D
return of Yasko
Rating
4.1
Breakdown
Playability4.5
Balance4.5
Creativity4.0
Map Design4.5
Story/Instructions3.0
Playability: 4.5
Great! This map works well for all types of scenarios - against AI's, head to head multiplayer, or any combination of both. First I played against three AI's teamed against me. I was located lower left, Wolf in upper left, Emir in upper right, and Lionheart lower right with full computer advantaged on deathmatch. With the plentiful resources and room enough to build huge kingdoms, the AI's put up a great fight from all directions. Next I played a 1 vs 1 game on Gameranger. Here this also worked well because while the terrain was unbalanced, the resources were more or less equal. Most online players prefer the balanced symmetrical arena maps, but it's always a nice change to play maps that represent an authentic crusade battle environment with realistic terrain.

Balance: 4.5
An interesting mixture of terrain and resources that balances the gameplay. Both teams (if teamed upper and lower pairs) have certain advantages and drawbacks. The lower team has less room to build, but more iron and raised terrain for easier defense. The upper team has more room to build but less iron, and some trees must be cleared before you can take full advantage of stone quarries. This makes it interesting.

Creativity: 4
Good creativity here. This isn't just another bland 4 player map with corner keeps. Each keep placement has different characteristics, and therefore different ways to take advantage of the terrain. The oasis pools were a nice touch.

Map Design: 4.5
You know how to make a great map. It's polished and much thought was put into the layout. Realism and detail that rivals the crusader trail maps.

Story/Instructions: 3
No story, but you included a brief description of the scenario. A good story can get you a 4 or 5!

Additional Comments:
I enjoyed this map alot. You're a skilled map maker. I look forward to more!
Krarilotus Hey, its a nice map, and i think you are good at mapstiling, but:
- practice some more by making see, and hills (it looks nice but please use some more details at the see and be carefull at some edges of the hill you can see the square of your maptool...)
- be careful at the edges of your oasis and grassland, sometimes there are no good switches between grass and desert land.
- be carefully at more balance by putting lions on the map... you have to put lions only if you are sure that everyone had got the same problems with them...
- Its worse, but my moddet AI`s wont work on this map, i do not know why, but i downloadet it and they will only begin their castle but they wont make troops or build economy....
The normal AI`s work very well xD....

I know: nobody is perfect, but i hope these tips will help a little!

[Edited on 02/08/10 @ 03:27 PM]

The Hitman That's some neat map!
svenjo Really an interesting Map

The only thing you should improve are the passages between the diferrent kinds of gras and between earth and gras

i think i would give a 4,0

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HGDL v0.7.1

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Rating
4.1
Breakdown
Playability4.5
Balance4.5
Creativity4.0
Map Design4.5
Story/Instructions3.0
Statistics
Downloads:1,579
Favorites: [Who?]1
Size:579.39 KB
Added:02/06/10
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