<b>The file contain 2 map :</b>
_ Watering Holes ( to replace original map and play in the crusader trail )
_ Watering Holes M ( for multiplayer )
_ Bonus : Aiv Ai pack ( the castle layout for the computer to build fit with the map ).
Minimap of the multiplayer version:
<a href="http://s328.photobucket.com/albums/l344/ptanhkhoa/?action=view¤t=WateringHolesM.png" target="_blank"><img src="http://i328.photobucket.com/albums/l344/ptanhkhoa/th_WateringHolesM.png" border="0" alt="Photobucket" ></a>
<b>Install: </b>
_ Back up the "aiv" and "maps" folder in stronghold crusader folder.
_ Extract the file zip, copy and over write the "aiv" and "maps" folder in stronghold.
_ Play the crusader trail campaign mission 2, 42 or create a skirmish game.
<b>Decription: </b>
When playing crusader trail, do you feel that the resource location are arranged very irrational. Not only for the player to used, but also hard for the Ai to use either. ( too far from their keep ). So i want to remake the original map to make them more playable. They will not beautiful like other talent map maker here, but it suited for player and computer ai also:
_ It do not have much oil, sorry, it too powerful and the Ai hardly use it right.
_ Many oasis grass for farming.
_ Reasonable iron mine and quarry.
<b> The second map : <font size="5"> Watering Holes </font> </b>
<b> * In the campaign version of the map: </b>
_ Using in mission 2 and mission 42 in crusader trail.
Mission 2 and 42 in the begining:
<a href="http://s328.photobucket.com/albums/l344/ptanhkhoa/?action=view¤t=mission2-1.jpg" target="_blank"><img src="http://i328.photobucket.com/albums/l344/ptanhkhoa/th_mission2-1.jpg" border="0" alt="Photobucket" ></a> <a href="http://s328.photobucket.com/albums/l344/ptanhkhoa/?action=view¤t=m42.jpg" target="_blank"><img src="http://i328.photobucket.com/albums/l344/ptanhkhoa/th_m42.jpg" border="0" alt="Photobucket" ></a>
_ I suggested that you using my aiv pack include in the file zip so that the computer will build castle with better defense and can fit with the map.
_ In the mini map, do you see the group of red dot,similiar to my first map, it help to enchance defense of the Caliph. Don't worry he won't use them for attacking you. So it enough for you to take time and build your castle. This time you have many resources near you.
Why ? Because in the same map, in mission 42, your position will replace by Richard. In this mission you and Saladin will face 3 Richard. They will be on the same side why you and Saladin will be on 2 small island
2 castle layout of Richard in mission 42 ( using my aiv pack )
<a href="http://s328.photobucket.com/albums/l344/ptanhkhoa/?action=view¤t=inmap.jpg" target="_blank"><img src="http://i328.photobucket.com/albums/l344/ptanhkhoa/th_inmap.jpg" border="0" alt="Photobucket" ></a>
_ In mission 2, Caliph castle will have double moat, ofcourse it take for him to build because he has only 2 quarry mines. So you may like to attack him before he complete his castle, but after you have enough army to over come his defense army.
This is the caliph castle with 2 moat in mission 2
<a href="http://s328.photobucket.com/albums/l344/ptanhkhoa/?action=view¤t=caliph-2.jpg" target="_blank"><img src="http://i328.photobucket.com/albums/l344/ptanhkhoa/th_caliph-2.jpg" border="0" alt="Photobucket" ></a>
<b>* In the multi-player version of this map: </b>
_ The resource are allocated more evenly.
I would like to hear feed back from you. Also try other map I uploaded for different mission.