<b>The file contain one map and aiv packs :</b>
_ In the shadow.map ( to replace original map and play in the crusader trail )
_ This map can also used for mutiplayer because I don't adding any army like the previous map
_ Bonus : Aiv Ai pack ( the castle layout for the computer to build fit with the map ).
_ Back up the "aiv" and "maps" folder in stronghold crusader folder.
_ Extract the file zip, copy and over write the "aiv" and "maps" folder in stronghold crusader.
_ Don't change the name of the aiv file, otherwise the AI will not choose the right castle to build.
_ Play the crusader trail campaign mission 4,28 or create a skirmish game.
When playing crusader trail, do you feel that the resource location are arranged very irrational. Not only for the player to used, but also hard for the Ai to use either. ( too far from their keep ). So i want to remake the original map to make them more playable. They will not beautiful like other talent map maker here, but it suited for player and computer ai also:
_ It do not have much oil, sorry, it too powerful and the Ai hardly use it right.
_ Many oasis grass for farming.
_ Reasonable iron mine and quarry.
<b> The fourth map : <font size="5"> In the Shadow </font> </b>
<b> * In the campaign version of the map ( mutiplayer as well ) : </b>
_ Using in mission 4,28 in crusader trail.
Mission 4 and 28 in the beginning:
<a href="http://s328.photobucket.com/albums/l344/ptanhkhoa/?action=view¤t=m4.jpg" target="_blank"><img src="http://i328.photobucket.com/albums/l344/ptanhkhoa/th_m4.jpg" border="0" alt="Photobucket" ></a> <a href="http://s328.photobucket.com/albums/l344/ptanhkhoa/?action=view¤t=m28.jpg" target="_blank"><img src="http://i328.photobucket.com/albums/l344/ptanhkhoa/th_m28.jpg" border="0" alt="Photobucket" ></a>
_ I suggested that you using my aiv pack include in the file zip so that the computer will build castle with better defense and can fit with the map.
_ In this map i try to make a river from the mountain and fall down to the cliff create a water fall, not so real, at least i try ^^.
_ The map resources are arranged to create a competitive. The keep on the hill have height advantage but the grass land and more tree are below the hill.
_ In mission 4, your location will be below the hill but in mission 28, your location will be on the hill ( but you will fight two Pig with handicap of 8000 resources ).
_ You may question while the iron mine are placed linear, not naturally. Sorry because the Ai are just stupid, it easy for them to build mines with the shape like this. Another purpose is I try to limited resources as possible so, so you have more competition ( I doubt that someone can actually get the iron because I'm sure that the archer of other player won't let the worker alive :D )
P/S: I would like to hear feed back from you. Also try other map I uploaded for different mission.