Playability: 5
(Simple, no glitches much spaces easy.
Ai works ,multi anyways.)
Balance: 3.5
(Well nice idea with the diffrenttypes of tactical advantages (swanmp and cliffs...)bur the riht down one is kinda disantvantaged)
Creativity: 2.5
(Well i say good idea,
not bad but not the thing either.)
Map Design: 1.5
(Well i dont know where to start ...
- Try t make the terain edges more flowing, look at the standart maps and learn how its done
- Plants on the oasis , at last a few
- Rocks formations,whats a desert without
rocks? a pile of sand.
-The river ends in the nowhere it may supposed
to end in the swamps but it just look
unatural, a river should at example end
in the sea or flowing outta the map)
-Your rocklabyrinth is too not natural use
downset tool to make them more natural,
use the Rocks tool too)
-Your forest isnt really good placed at
I suggest low grass texture and some bushes.
ans in forests too there are rocks.
Story/Instructions: 1
(missing)
Not bad for the beginning ure map is good divided,the main point is the map design, try to put some more time in it willbe worth it.