On this map you have 2 enemies and they have had a head start, the Caliph and the Pig are well built and are awaiting your arrival.
You will have to build and defend your land quickly if you want a chance to get a win on this map, your start goods will leave the pros thinking there was to much, and the less experienced player thinking there was not enough.
I hope you can all get some enjoyment out of my simple creation, I've had a good time making and testing the map, all that I ask from you is to come back and leave a comment on how you liked or disliked the map, What I could have done different. Maybe even what you would like to see on my next map.
I suggest to improve a bit landscape and AIVs!
As with these old AIVs they are same not cool enemys, mostly Caliph as he havent any good eco and just few Apple farms running who dont gives him a lot of ability in attack Player.
So he needs a new AIV and in map near his keep place resourses like Iron or stone Quarry to rise his economy a bit higher. Weapons production for sell like Fletchers and politurners. Some chapels for him wouldnt be so bad and possitive things in the castle.
Pig have a hard beginning in selling Weapons.
So better him to have empty armory in the beginning. Or just give less starting weapons to players.
Improved def would be cool too.
Player just able to build and recruit everything. So he dont have any challenge in defending himself.
Mass monks angainst pig, and mass catapults or mongonls for caliph. The end.
Posted on 07/06/10 @ 11:51 AM
Hi Sir_Vet,good to see you're still around.
Another scenario to challenge us like your sh2 maps?
Posted on 07/06/10 @ 01:48 PM
A working title for this map could be "Rule the Ridges". It is another beautiful model for how vivid slopes can be achieved in the Crusader editor. Colour comes in with the palms in the western dunes, or with stones and iron in the western regions.
The raw materials are comparatively far from the keep. The player has to fight for them with the Pig. Thus, for a some time, one is busy fighting, building up and making money for more defending troops.
While the Pig launched several skirmishes, the Caliph remained almost silent. With the own castle running, the AIs are killed quickly, in the end. So I agree with TwoDie: they could be made stronger.
Sir_Vet File Author
Posted on 09/10/10 @ 05:50 PM
The map is normal, I was planning on a big battle but for some reason I couldn't make any changes to the AI's, when I clicked on the enemy icon I would get an instant victory, so I posted it the way it is.
Just a little something to play with, maybe I will look into making a better map for you power players.