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Cerro la Tempestad

Author File Description
The Zgullhad
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
Made with version: 1.2
"Mylord i wont recom..."

"Shut up Paplo! Im a Lord, im a great taktican and if needed im a warrior!"

"Mylord! That is not the Kingdom its the church mylord is risig against!"

"They wont just understand,The Church is a greedy bunch of hypocrites!i lost my believ a long time ago when my uncle died un the crusades!
im aint an muslim but they dont care.
In theyre eyes is just everything evil thats different!"

"all the men here a loyal to the church,and even u get away, they going to chase Mylord!
Mylord needs men, Mylord needs a new home , Mylord needs a Stronghold!mylord does not hav..."

"I´ll simply recruit new men! with the same ideals we´ll fight together for freedom and against the Church! And a Stronghold u say?
Well i just have tu construct one! I am have already some great place in mind..."

"Well it does not seem mylord is stoppable"



"You coming with me"


"Paplo,just shut up and make preparations ,we´ll travel to the south coast next noon."


Its a simple build up and defend it scenario but too u need to gain wealth so u have to provide some goods.

i just tryed Google translater at it came out awful XD so sorry bout the english.


-reduced needed goods for win
-reduced time until last battle
-last invasions dont reapeat anymore but incrased numbers of men and siege.
-added to win conditions population 100
-added additional ironore
-added seagulls & cliffs
-some minor changes


AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
peter2008 Looks like the map was made with 1.2 version !

I experienced the typical exe file breakdown right after starting the mission in 1.1.
The Zgullhad
File Author
im very sorry for that ill fixed that
peter2008 The map is enjoyable, for some time.
You have very huge economic goals, among them 1200 iron. There is enough space needed (and available) to expand the stockpile and granary. Good that the Cathedral is disabled: no steady +2 tax income from it. Be sure that selling bread will solve all monetary problems.

Seceral greeneries have to be cleared from trees before excessive wheat growing can be started step by step. Two dairy farms compete for the space as you have to produce leather jackets yourself.

The landscape is beautiful, wide and open for discoveries: of the paths the people will take, and of ever more spots of deposits.

For a long time, you can build up quietly steadily and design walls among the rocks. Will be helpful to place the gatehouses far behind. Later, repeated small invasions start. They catch your attention for a while, then should not bother any longer.

When "Time until last battle" is finally reached, large invasions arrive ... repeated ones too, so won't never end. Crusader allows to place walls extremely far away from the keep. So it would be possible to wall in the signposts and slaughter the arriving troops.
As I had renounced this "low" tactics, I ran into a hard time driving these never ending invasions back and annihilating them.

Overall, the map is too long. Suggestion: lower the amount of requests by one third, shorten the time likewise, and bring "only" a wave of big invasions in the end, readily with some siege engines, for some fireworks and local troubles.
The Zgullhad
File Author
Thank you very much
Gonna work at it.
well thet with the low tactics
at the signpost, everyone has to decide himself
if he wanna cheat, i cant make the map bigger ;)
Enough tactical possibilities are on this map.


[Edited on 07/11/10 @ 04:21 PM]

peter2008 The map feels "rounder" now. Thank you.

Enjoyed the second course as much as the first one. A row of workers leave the campfire while another one returns to the stockpile - in a different colour. The many canyons offer nice passages.

As a quick-start, one could buy wood like mad with the start gold. If one doesn't, casual players still have the chance to spam wc huts and - subsequently - other buildings. Also possible to meet all requests handmade now = without using the market.

Tip: place 4-5 dairy farms "close" to the armoury.

"i cant make the map bigger ;)" True, not our fault. Again enjoyed castle building as well, closing the passages and occupying the heights.
The invasions will try to smash the quarries, mines and fields outside the walls.
Shoot them and gain sudden victory.
The Zgullhad
File Author
yeah its very sad that the attacking ai of the invasions are this bad.
A mod for invasion ai would be cool.


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