There have been a number of crusades on the holy land and the fnal one has come. The wolf has heard of jerusalem and is on his way to get it.
You have arrived a month before the wolf and prepare for a siege. The castle is still up and running and has many supplies to get us through.
Your mission is to ensure that the wolf does not take jerusalem at all costs.
The mission: jerusalem assault lose is a mission that views what would have happened if the wolf had won the battle.
Your mission is to run the wolves men out of jerusalem and drive them into their graves.
Uhm, is this mission has any goals? Cause no invasions start or something and no goals mentioned there, no events. Why didn't you put it in the freebuilds category?
And it is unplayable too. Too many people and no houses for them, the popularity falls to 85 at the start then the granary gets empty and popularity drops to 0. The "Lose" map is unplayable too, the macemans and spearmans can slaughter the 3 swordsman groups at a high cost(90% of the troops died), and when the remained few troops reach the knights and enemy spearmans, they die. You should spend much more work on the scenarios. And look at the other Jerusalem maps, cause this map doesn't looks like Jerusalem. The holy city was never on a shore. Advice: It would have a better feeling, if you made it in crusader, cause that's about the Holy land.
w0lf10 File Author
Posted on 07/15/10 @ 10:16 AM
its called being creative
and i can make the castle look like whatever i want
by the way my crusader is broken
Posted on 07/15/10 @ 11:28 PM
Adam is only trying to help you improve. It's understandable that you might want things to be a little creative and not exactly 100% correct, but accept the opinion instead of treating it as bogus...
From the minimap your map doesn't look bad, I think it maps like these are great additions ;)
Posted on 07/21/10 @ 03:45 AM
And the desert blossoms. A pretty unique Jerusalem (at the sea and on flat land - but with cathedral). Both maps, like pictures, reveal the exuberant fun of the creator had probing the SH1 map editor.
Map 1, a Freebuild indeed. You can train away lots of peasants and chop wood for some apple orchards until the wheat chain is running.
Map 2, as for fighting the troops of the wolf, it is possible. Keep your own unit types together, concentrate them and send different types ahead against the different enemy units.