Heres the review team
(time to time in the crusader section as a variation)
Playability: 4.5
well what to say nothing special
+no bugs /glitches
+ai working
+mutliplayer working
-easy to rush
Balance: 4.5
+ressurces aviable equally
+oasis aviable equally
+space aviable eqally
-the lower one has no stones in near
Creativity: 3.5
+very cool waterfalls
+like the little rivers flowing down the mountains into a single mighty one.
+uncommon placing of ressurce
~ saying "it is in theese hills iron" :D
Map Design: 3.5
+Nice one the little steps of plateous
+Good looking river with isles and good placed fords
+grassland is near water
+bushes and textures
-the grass to desert transition coold be improved
~use the thik scrub first at the ede of oasis
and little in oasis than make it frayed with low scrub add litle isles of thick scrub.you have enough space
-not enough palms on the oasis
~Trees in the oasis prevent to produce too much food in the beginning also it looks better and more natural.
+the cliffy hills at the side of mountains
-but the mountans could be improved by adding rocks making cliifs looking better
Story/Instructions: 4
Finally somone with a story
+Reasons for the presence of crusaders and Arabs
+some description of the land
+informaion about location
-not very personal
-still a little short
Like it. simple to play yet to easy
if u wanna have a challnge 1vs3
the only think i didnt like is the edge of the oasis it should be more natural
Greetz and regards
Lord Castle (id: Lord castle)
File Author
Posted on 07/17/10 @ 06:52 AM
Tnx for the review. Nice to know where i can improve :)
renannobile
Posted on 07/24/10 @ 06:20 PM
Its a great map.
aqualord123
Posted on 07/31/10 @ 11:53 AM
Zgullhad, we need more reviews on the sh2 website, could u look at the maps there? the sites been desserted for a week now, its gettiing boring, so please help
ericgolf Staff
Posted on 07/31/10 @ 02:39 PM
aqualord123, To be fair to the author of this download, as your comment does not relate to the map, you should make it in the forums rather than here.
The SH/SHC maproom or the Scenario design forums would be the place :)