A playable and quite enjoyable siege, I have to say. I enjoyed playing on both defending and attacking, however the gameplay wasn't interesting enough to give a higher score here than a 3. On attacking I could win using a very simple and on defending, only a few manouvers were needed to win. An average map with an average gameplay. :)
The map wasn't easy, but it was far from hard too. I didn't need to think a lot both on attacking and defending. According to playability, I could win using quite simple strategies to win even for the first time.
Again, the creativity was an average one. The design, the scripting showed nothing that was really above average, except the structure and effectiveness of the castle defence, its rare when I see an outer wooden wall as a first line defense, though the implementation could be much much better.
Map Design: 3
I wasn't really satisfied with the design, as the terrain doesn't look so good, it is unfinished and kinda poor, many things could be improved. The only reason for I give a 3 is the castle, again it isn't an excellent one, but the design was thought out, I liked the strategical points and how dynamic the defence was. Good joob!
A basic short story supports the map in the in-game description page, which sets the scene well, an average one, which deserves an average score.