When the empire fell the states were splited. So that made easy for enemies to invade your empire .The states were divided to six forces. the first biggest force that fell your empire controlled from Demaskes to Bairot .The second biggest force (Emir)who ruled coasts of white sea .The skirmish opponents (Richard,philip and Emperor Frederick) ruled tukry and some states from your empire.The veileds who ruled and controlled lines of trains in the desert in Africa.lord Marshel controlled west side from the empire (from coast of Acre to coast of Jerusalem).finaly Sultan widen his kingdom he took three states from your empire.
WOW! What can i say,i havent seen this kind of working sceanario/campaign scenario since my series"The Arabian Adventures" sometime ago now.
Map 1- i am impressed at your interpretation of a city on fire and the ruins of war?
The design is not overdone,but has the right amount of buildings(hint,a lethal trap for your workers with the raging fire)Which reminds me of another scenario of mine"The Saga of Uther Pendragon".
The scenario shows great promise ahead and praise to the author for the amount of effort taken with this campaign.
More to follow
THIS IS A MUST HAVE!
[Edited on 02/15/11 @ 09:01 AM]
Posted on 05/03/13 @ 06:04 PM
papu's campaigns are full of surprises, original plots. He'd deserve many more comments.
Personal tipp: TBF-12-Veileds valley, a skrimish-invasion with restrictions (only bows) and customized AI castles (siege engines).
Hint: if you want to restart these map type skirmish-invasion (invasion map changed into skirmish and changed back to invasion), there will appear and empty screen. Just end mission, you will come to the skirmish section, then return to single custom maps.
PS. I saw that papu used the trick of multiple workers in farms, in few running missions. That's not ok.