Sultan tried to control your coast but he fell . So he lost too many solders to siege your lands.After that Sulatn planned and decided to affect you economically .So he built big dam in Nile river to clog water from your lands .so that caused spread dryness and hunger in his lands.
TBF-02-Open the dam
A creative map with a few mistakes.
The map, overall, has a good layout. The player attacks, clears out the enemy, and takes control of the dam. But to put it simply, the mission is too easy for this map to even be playable.
--> Starting goods are high in wheat + flour.
Bakeries can be built in mass numbers to easily achieve the objectives.
I feel this map is very playable in the beginning "siege" (great partitioning of the wall by the way), but otherwise too quick to be an enjoyable mission.
--> Perhaps you can add more events and objectives to lengthen the game.
Well, as said before, the attacking part is really well balanced. It was my favourite part of the game. Very interesting how you sectioned off the wall, so the player has to climb up the stairs to attack, back down, back up, etc... it really balances out the sides.
As according to the story of this mission, hunger and dryness seem to have affected the towns, which are abandoned. Nice use of ruins there.
--> Now the most creative of all was the river, of course. Adds some taste to the look of the map, but I can't imagine a river that big. Still, very good.
Map Design: 5
I can't find anything to criticize. Even the small details, like marks on the land where the river used to flow through, are all there. Overall, I felt I was really in a desert that used to be a thriving settlement.
The opening story could settle for a good introduction, but not as a full story. I like the plot, but you have to write more. Maybe a dialogue... or what the player's character feels about the recent drought? Or maybe how the Sultan stopped a gigantoriver from flowing, etc...
FINAL SCORE: 3.2
A good map all in all. I heartily recommend it.