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Downloads Home » Stronghold: Economic Scenarios » Away with Superstition

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Away with Superstition

Author File Description
File Details
Map Size: 200x200 (Small)
Difficulty: Normal
Made with version: 1.2
The colour of the habits of the medieval monks varied according to their order. The earliest Benedictine monks wore clothing consisting of white or grey habits which were the colours of un-dyed wool. However as time went by, black became the prevailing colour of their clothes hence the term "Black Monk" has come to signify a Benedictine monk.

It is commonly accepted that St Augustine and his forty companions were the first great Benedictine apostles and missioners. Benedictines, such as Wilfrid, Willibrord, Swithbert, Willehad - who evangelized Friesland and Holland; and another, Winfrid or Boniface, with his fellow-monks Willibald and others evangelized the greater part of central Germany and founded and organized the German church. Other Benedictines were apostles to Poles, Prussians and other Slavonic peoples. The conversion of the Teutonic races may properly be called the work of the Benedictines. In the course of the 8th century Benedictine life was gradually introduced into the Germanic lands.

As the result of their missionary enterprises, the Benedictines penetrated into all these lands and established monasteries, so that by the 10th or 11th century Benedictine houses existed in great numbers throughout the whole of Latin Christendom except Ireland. These monasteries became centres of civilizing influences by the method of presenting object-lessons in organized work, in agriculture, in farming, in the arts and trades, and also in well-ordered life.

It is in these times in central Germany, that Abbot Willibald arrives in a small abandoned village situated in a clearing of the surrounding forest.

There, people still faintly believe in witchcraft. A witch circle is situated on a hill to the northeast of the village and is still a witness of ancient dark times.

The Roman Catholic Church considers superstition to be sinful in the sense that it denotes a lack of trust in the divine providence of God. It can even affect the worship to the true God, when one attributes an importance in some way magical to certain practices. To attribute the efficacy of prayers or of sacramental signs to their mere external performance, is to fall into superstition.

Therefore, it is believed that a conversion to the Christian faith is best for the people of that village.
As a result, this small community could develop into a striving village with the help of the Benedictine Monks. A recipe for brewing beer of the monks could well provide a trigger for this process.
AuthorReviews   ( All | Comments Only | Reviews Only )
Adam the First
Map Design3.5
Playability: 4
This scenario has an excellent playability. The first task in this scenario is to set up a stable food production, I did that by placing a lot of apple farms. The second thing which must be done is building a lot of hops farms and breweries, sicne a lot of kegs of ale are requiered to win. And of course this all needs a lot of wood too. Speed is also important here, since there's a lose timer too. And in top of everything, fire, plague and wolf events occur, which makes the gold gathering even harder, so a very careful eco-management is needed here in order to win. The fire events can cause very big struggles and if the player doesn't care, it is easy to lose all the monks, leaving the village unprotected against all wild animals. In short, this is a very pleasent scenario, I just loved palying it.

Balance: 3.5
As I've said I loved playing this mission, however it wasn't that difficult, I won for the first time I played, but I still had to do a lot of things in order to keep my economy stable, so the scenario wasn't easy. Maybe why I didn't have to start it over many times, was because I played a lot of missions like this and I could easily adopt those strategies. Overall, a very good balance, for newbies and moderately skilled players this would be a perfect challenge.

Creativity: 4
Excellent creativity here. The story perfectly sets the mood for the scenario, which is a very good point. I also liked the idea of having only monks to protect the little village against the wild animals, of which were many placed on the map. The small map size was a great aspect too, it made the eco goals harder to achieve and also gave the map a "narrow" and dark feeling both together with the overall design.

Map Design: 3.5
The design was very good. I liked the swamp area, the hills with bushes, and the little forest very much. The terrain tools were also used very well, except the cliffs, too many were placed over the map quite randomly, which decreased the natural feel of the map.

Story/Instructions: 4
Excellent story, it reads well and contains a lot of useful historical informations. It seems that it was written with care and interest. Great job! :)

[Edited on 05/04/11 @ 05:37 AM]

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Map Design3.5
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Size:656.70 KB