[size=18][color=red]Hi again,this is a my second map.This map is hard..
1381 years .. a commander decides to withdraw from the war and coming to a city that has long since crashed his father.Her people exhausted by wars and everything else they want only a temporary stay here .. rather they want to collect food and to return home .. But Arab soldiers will try to kill them and avenge their city ..
Will it succeed? fate is in your hands.
The map should be marked as easy, as the scenario itself is very easy. ~60 years is more than enough to gather 1500 breads and 10000 golds. Or you should simply update and set the lose-timer earlier.
[Edited on 05/04/11 @ 09:02 AM]
joxy98 File Author
Posted on 05/04/11 @ 09:40 AM
i have updated this map now
kingz R0ni3 Bor0
Posted on 06/03/11 @ 12:24 AM
hey plese update it,plese
Posted on 06/04/11 @ 09:15 AM
Despite it was very easy, I think the map was fun to play. I'm not considering myself too much of an economist but I liked to manage the desert village and it's eco, I haven't played a map like this for a long time - simple and fun.
It was ridiculously easy, the time limit is way too long, as it was less than a 1/4 filled when the victory screen showed up. Also I had speed 90 at all time and the "invasions" didn't even scratch me.
Wanted to give a higher score here, but the so-called story doesn't help at all. Because except for the very short story, everything else was quite creative and original.
Map Design: 4
The design is simple (and poor, featuring a desert) but natural-looking as well. Trees, an oasis and resources, all spread along the small map very good. Actually the minimap simplicity addicted me to play the map. It reminded me of some other simple and good-looking maps, so an excellent work you've done here. We can say you have the "feeling" for desert terrain.
Just a couple of lines story doesn't really help the map's overall score, but better than nothing I guess.