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Downloads Home » Stronghold: Invasions » Taming of Rabbit Island

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Taming of Rabbit Island

Author File Description
File Details
Map Size: 160x160 (Tiny)
Difficulty: Hard
Made with version: 1.2
Taming of Rabbit Island

Story: It is the year 1292, and you are assigned to take the island as a strategic military site by request of your king. The island, several hundreds of nautical miles from the kingdom, goes formally by the name of South Prositt Island (Isle South Prositt). It was a difficult voyage that took 6 months to complete due to multiple problems during your travels. Even though your crew is among the best trained for difficult conditions, 6 of your men unexpectedly succumbed to disease along the way. Your priest, who fortunately survived, was at least able to provide funerals and burials for them ashore. You and 2 tunnelers by hand constructed hovels for your population, including several wells as you have found a source of below ground water. You have a limited amount of funds and supplies, primarily food and wood. You are glad that you smuggled additional food and wood, since the king was only going to supply you with about one-tenth the amount you currently have available. You learned after the fact that several men were accused of stealing the resources, quickly found guilty of the act (as well as guilty as witches), and they were tortured and killed for their supposed crimes.

Your Orders From The King: Tame the isle of south Prositt, for the glory of our Kingdom. In the generous time alotted with the generosity of the King's purse, utilize the resources and personnel to bring order to The Isle and well stock the armories with bows and spears. Upon your success we will celebrate your promotion to General. Do not fail me.
Signed: Your lordship , this 22nd day of January in the year of Lord 1292.

Your Journal, 26th day of July, 1292.
-The crew and I are quite glad that the horrific voyage is finally over! Father Landley has completed the burial ceremonies for our lost men, may they rest in peace. The priest and two tunnelers assisted me in constructing hovels for the population. The name "Rabbit Island" particularly suites this location. You truly can't believe their numbers. Several of your men, without your permission, slew and cooked several of the rabbits for their meat and suddenly died.

Your Journal, 29th day of July, 1292.
Your apothecary has determined that the rabbits are carriers of a form of plaque. He mentioned having read in an older text that the name was originally "Rabid Island" and it may have been corrupted into "Rabbit Island" over long time periods since rabbits do inhabit the island in large numbers. Although the chemist can develop a tonic to help reduce the disease, the plaque itself appears to spread easily to humans with potentially devastating results. I've asked him to begin work immediately to protect us.

Your Journal 31st day of July 1292.
Strange. This valued location has repeatedly been sought by other, powerful kingdoms due to its strategic utility. It is unclear why it has not been conquered. Could it be due to the plague? Is there some other mystery as yet undiscovered that I need to consider? Failure here is not an option.

Your Journal 2nd day of August 1292.
One of my men have come across what appears to be the writings of a mad man, while investigating a cave not far from the waterfall. The best I can discern is that the man's mind must have been poisoned by the plaque, since he wrote about a Great Rat who lives underground and leads 'an invisible army' of rats. It is truly amazing how disease can pollute the mind of another, since he must have been suffering from terrible visions due to the effects of the disease.

Helpful hints:
-You cannot build new hovels and must make use of those already built.
-While your death will certainly result in defeat, the death of every one will leave you stranded with no way to escape or survive, and will also result in defeat.
-A primitive monetary system has been developed to help with running of your camp.
-You have a time limit in which to attain the needed supplies.

This map is listed as "Invasion" but is in fact primarily an economic scenario. The Invasion category is necessary in order to achieve certain effects.

Please rate this map and let me know about any problems. This is my first one! Thanks,

Story, map, and editing by: The Grey Angel
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
Strategy suggestion for this map: the attacks of the invisible rats can be frustrating...however, if you keep your wits about you, success is possible. Think of it as if you had uncontrollable fires without the possibility of building wells. What would you do? You could accept the fact that the buildings will be destroyed and you can't do anything to stop their destruction. can prepare for that and have ample supplies to quickly rebuild. You could even tear down the buildings yourself, gain some extra wood or gold. After will find that the rats are not interested in destroying EVERY building...

Thanks for checking out the map!
File Author
Some additional hints:
-Some workers are more bothered by the rabbits than others. Woodcutters hate them. Fletchers and poleturners are much less bothered. Why? Probably because fletchers and poleturners had good childhood experiences with rabbits and other furry creatures.
-Getting rid of as many rabbits as possible, early on, could make all the difference. You do have the ability to generate a good size army even if your total population cannot exceed 8 after the first attack of invisible rats.
-Plague sucks. But plague tends to happen in certain places, such as around buildings. Archers can be a far distance from those buildings and be taking out rabbits in large numbers.
peter2008 Hello The_Grey_Angel,

this is a special map which I will review next week.
Overcame the initial frustration and won it on Normal level after a couple of tries.

Buildings implode by the Rat invasions: in different outcomes. Sometimes, half of the buildings remain, sometimes all of them get destroyed.
-> Did you find out any regularities about it?

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