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Deranged v1.0

Author File Description
LikeTotallyXero
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
Made with version: 1.1
Minimap:
Upcoming update info:

LikeTotallyXero
File Author
Posted on 02/06/12 @ 04:16 PM

"I don't feel like doing it right now, but the following update (Deranged v1.1) will contain:
- You will be able to create bows and crossbows, but only for selling.
- Braziers will be available (for the Outlaws you get before the last invasion)
- Spearmen will be available
- Arabic melee units (swordsman and assassin) will be available
Landscape changes will be in Deranged v1.2."


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A lord which never accepted ranged units or Arabs, settles down next to a fertile river. He, though, was not the only one to live there, and before, two cities were there. There are rumours of ghosts of the former soldiers appearing there...
---
Defend your castle from Arabian attacks of the ghosts of the two ghost towns, while the only troops able to defend you being macemen, pikemen, swordsmen and knights. You truly are deranged, since you can't use any ranged units at all. I've taken care of that :)
---
This version may be a bit bugged out, so be sure to write anything that you notice in the thread. Thank you for the feedback in forward! Bye! And don't hate, please. This is my first custom map.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
peter2008 Hello LikeTotallyXero,

thanks for sharing this nice idea. It's a change in warfare to move groups of units around to catch the hostile creatures.

Certainly, the landscape has been designed pretty roughly, the deposits in clusters. While you can do better: e.g. the transition from grass to desert ground.

You're allowing pitch traps, but no braziers for the Outlaws to trigger them.

One can not only train armoured units: the Cathedral permits spamming Monks.

Win date should be = start date. After the last invasion, I kept on training troops when victory happened out of the sudden.

Have fun creating another map.
LikeTotallyXero
File Author
Thanks, Peter, for your feedback.
Yes, I agree. The landscape needs a bit of work, as I am not the best at making it. I will work on it.
God, I forgot about the monks entirely. I'm not quite sure right now, if I should keep them or remove them.
The brazier? Sorry about that, I don't use pitch very often.
Thank you for playing my map. This is a WIP, so expect future changes.

[Edited on 02/06/12 @ 06:30 AM]

LikeTotallyXero
File Author
I don't feel like doing it right now, but the following update (Deranged v1.1) will contain:
- You will be able to create bows and crossbows, but only for selling.
- Braziers will be available (for the Outlaws you get before the last invasion)
- Spearmen will be available
- Arabic melee units (swordsman and assassin) will be available

Landscape changes will be in Deranged v1.2.

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HGDL v0.8.0

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Statistics
Downloads:255
Favorites: [Who?]0
Size:451.77 KB
Added:01/17/12