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Downloads Home » Stronghold: Invasions » Castle Niederhaus

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Castle Niederhaus

Author File Description
skurill
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Made with version: 1.1
Minimap:
This is a upgrade of Castle Niederhaus. A upgrade includes a fortified or rebuild castle (if it was destroyed) an changed countrymap and a new part of the on going history.


You are part of the history of Niederhaus, a castle with a living history. Although it really exists, is the map no copy or model of Niederhaus. The History is complete fictional

You always get a completly developed large castle. Therefore happens nothing important in the first 6 – 8 years. The castles have the chance, to run fully, and you have the chance, to become acquainted with all functions. The men on the walls should walking, so they are no easy aims.


1288 – 1341: Time of War (53 years)
You are the castellan of Sangershausen and responsible of Niederhaus. But times are harsh: There are talking about coming of pestilence, and it will happen: people become rebellious and will plunder the countryside. Little groups of Mansfeld minions roams plundering the countryside. And Mansfeld allies with Norgia, and the Jarl comes to visit ……
AuthorComments   ( All | Comments Only | Reviews Only )
ericgolf
Staff
The upload did not get the full details. I put up the minimap. Please use update to set the Map Size,Difficulty and version values.
skurill
File Author
I forgot to say: You always get a completly developed large castle. Therefore happens nothing important in the first 6 – 8 years. So the castles have the chance, to run fully, and you have the chance, to become acquainted with all functions. The men on the walls should walking, so they are no easy aims.
Lord_of_Hell You have the "update" button in case you forgot something or want to improve the scenario.
skurill
File Author
Well ;-) I myself likes it more …. Äääh ….. medidative ….. like basins with fishes …… but I see, most of the maps here on the site are action - based. My maps will get therefore more action packed scripts ….. more ation than enough …. ;-)))
peter2008 Hello skurill,

welcome to SHH and thanks for sharing your maps.
Every style enriches our experiences with the game. More relaxed and enjoyable scenarios fit in well between the harder and puzzling ones.
skurill
File Author
The events in the maps are packed in bundles. As I never found possibilites, to change the comments of the events, it could be irritating. In fute you will find these information in the map’s introduction.

A starting event heads always to following events

Natural disasters heads to fugitives and bandits and thieves

Dying trees leads to fugitives and fire , bandits and thieves

Rabbits leads to wolves and pest

Wolves leads to fugitives and bandits and pest

Pest leads to revolting peasants or bards and festivals (;-) to quieten the peasants)

Marriages leads to festivals and bards

Wars, even you are not in it, leads to ransacking hordes

Stormy weather leads to fire, fugitives, bandits and thieves

And a lot of variations more.

So, don’t listen to much to the comments ……


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HGDL v0.8.0

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Statistics
Downloads:203
Favorites: [Who?]0
Size:819.06 KB
Added:03/24/12
Updated:03/27/12