in the zip file you will find two maps. the one with the x on its name seems to be harder than the other one. try it and please....comment or review it so i can fix it if there's some error on the map.
in this map, you will have your lord's keep surrounded by enemy walls and troops.with your troops,you have to clear the enemy outside and then make a tiny hole in the walls to make an access for your workers and the workplaces. after that, you just build your economy and create a big army to defend you from the upcoming invasions.
I tried saving the game immediately... it crashed.
I tried playing it... it crashed after 5 minutes.
I've had this problem before with some of the version 1.2 maps.
[Edited on 09/15/12 @ 04:34 AM]
Posted on 09/16/12 @ 05:54 AM
When playing 1.2 maps with SHC 1.1, the most important rule is: Never (try to) save or open the game menu before you like to definitely exit the game ;)
Posted on 04/30/13 @ 09:27 AM
The missions are good work for first maps.
The idea of the Lord enprisoned at the start is seldom. (Not completely new, of course, after so many maps created).
Both versions have other restrictions. In Ironheart, no wood at the market is the most delicate one, in the X version, it's no leather armour and no wheat chain.
There is plenty of greenery and deposits to spam goods and make cash.
Some events happen in the X version.
Main drawback is the time the missions last. Up to 60 game years. And invasions arrive too seldom and are rather too weak.
So, when I had trained 300 crossbows, I stopped playing.
So edges of the greenery are designed too sharp, sometimes. (Thick oasis grass meet the sand with no slighter grass types in between.)
I wish the mapmaker fun to create a shorter and denser scenario.