The king has tired of his old castle. He dreams of a new home where waterfalls,resources, and rivers are abound. You see, the king has a little bit of a hunter in him and he likes a good hunt. So, he has proposed a deal with all his soldiers and all the men of his town. "Whomever finds me the land of my dreams, will take my daughters hand in marriage." This has excited all of the men in the homeland and they all began frantically searching for a land of "dreams and a new beginning." Whilst sleeping after a long night of celebrating, a dream comes to you of a land
far away... that has been unseen by any eyes. You awaken... wondering... is this a dream of a drunken fantasy... or does this land actually exist? You head east
over mountains and through valleys searching desparetly for you vision. When you almost gave up hope you see it. The rich valleys and the beautiful waterfalls becon you to their ample resources. You rush back to tell the king...
-+- This map has many waterfalls, a few "eye candy" items and plenty of resources. Anyone who likes freebuilds will enjoy this map with no doubt in my mind. -+-
Playability: 5/5. This is a great freebuild, no question about it. Thoroughly enjoyable throughout. There are features of the map design overall that appeal to me. Pathing is not direct, your workers will have a fair distance to get to the stone quarry and iron mines, for example. I like this idea, meaning that building a castle or extracting raw materials for weapon production will take a little longer. It seems to take the fun out of castle building for me when there is a huge stone quarry next to the keep. I played this for a couple of hours and felt it kept my interest throughout.
Balance: 4/5. In terms of gathering raw materials, feeding your people and other economic aspects, this map is very well thought out (see points above). A freebuild where you have to work at it. Credit given for this. Never an 'easy' freebuild.
Creativity: 3/5. Good effort at trying to make something a little different. Nothing spectacularly new but overall a nice idea.
Map Design: 3/5. There are many good points to this map, for example the indirect route your peasants/workers need to take to get to stone and iron. The landscape is good, the small pieces of eye candy effective (although I have no idea what the building is to the bottom right of the map, but it looks fine) and an excellent attempt at waterfalls. It just needs to be a bit more polished in terms of terrain modelling. Some areas are a little rough, but this author is improving with every map submitted.
Story/Instructions: 4/5. I really liked the story to accompany this map. It's different, almost captivating and unique. As well as being well written and well presented, it's almost a complete story in itself. Very good work here.
IN SUMMARY: This is a thoroughly enjoyable freebuild. A different landscape to work on and generally well planned and thought out. I'd certainly recommend this, and maybe nudge the author to play around with the landscape just a little more, maybe flattening parts of the river where the land is slightly raised. Good effort, though.