This 2 vs 2 vs 2 vs 2-style map features a ford going through the river as a chokepoint. Any player pair that manages to control this chokepoint will be able to win the game.
Playing this map against reasonable opponents in Deathmatch balanced is a tonne of fun! Seriously, if you look at the river when everybody's castles have gone really big, there's arrows and mangonel stones flying just about everywhere. And not to mention the ford... oh my. Troops from every direction. Kill ratio on average 3 deaths per second. Mental.
---CHANGELOG--- version 1.1
Made the ridges look a bit more natural
Made the river look a bit more natural
Made stone sources look a bit more natural
Revamped wood distribution
Released the map.
When an AI on the other side of the ridge attacks you, he sometimes gathers his army next to the ridge thinking it's next to your castle, as the ridge isn't very thick.
Take advantage of your human brain. Use trebuchets to launch diseased cows into your enemies' castles, something an AI most likely wouldn't do.
If you're the one of your pair to be closer to the chokepoint, build several towers with mangonels, lots of crossbowmen and arabian archers to control it. It is a bit costly, but pays off.