This is my first map, and I must say first that this was created using version 1.3 (HD).
This is a 3 player map featuring very limited space and so multiplayer would be preferable as ai lords will not be able to fully build, apart from the rat and the sultan, obviously, and in some places; the snake.
Some tips would be to block all but one of the pathways with low walls when playing against the ai lords to funnel them through a heavily defended area. Also, build stairs up to the tower in the middle to rain down arrows on your enemy's castle.
It is best played 2v1 and there is only enough oasis grass for 3 farms at the max, so prepare to buy food and sell other resources!
Constructive criticism is appreciated!
I want to know if there are ways that I could improve my map-making, so that the next maps I release are even better.
Posted on 07/06/14 @ 10:43 AM
Very creative map, I really like how you created it! Maps looks completely natural!
I am only sorry it is not at least 300x300, if the map was only a bit larger, it would be even more fun to play it. This way the enemy castles are really close. If we put Caliph as an enemy, he would be able to fire at our troops at your castle, that what would finish the game one way or another. Either you would kill his troops, or either he would kill yours. If you manage to kill his troops, there's little more to do - only to finish him off. Also, there are little of AI lord that could build a castle there, but that's not much important, and that is not something you should pay attention to. It is never possible for all position to be large enough. :)
Savage Templar File Author
Posted on 07/07/14 @ 02:34 AM
I was thinking of creating a map like this one, but 300x300, however the shrubbery would have to be spread out more, which would eliminate the 'jungle' theme. In this map I have already used the maximum number of plants.
Thanks for the reply.
Posted on 07/12/14 @ 01:45 PM
Hm, in that case, a map like this one, but with two players could be also interesting to play as well. Also, the players would not be too close to each other. I mean, on one hand, it is more interesting to have more opponents, but on the other hand - this thing. :)